More VS fixes

Former-commit-id: 356effb816b9527ff9e89ee3b99074c468455b08
This commit is contained in:
Lynix
2015-06-13 19:42:07 +02:00
parent 009d860d6c
commit 251e21f006
35 changed files with 121 additions and 79 deletions

View File

@@ -76,7 +76,7 @@ void NzDeferredRenderQueue::AddMesh(const NzMaterial* material, const NzMeshData
if (it == opaqueModels.end())
{
BatchedModelEntry entry;
entry.materialReleaseSlot.Connect(material->OnMaterialRelease, this, OnMaterialInvalidation);
entry.materialReleaseSlot.Connect(material->OnMaterialRelease, this, &NzDeferredRenderQueue::OnMaterialInvalidation);
it = opaqueModels.insert(std::make_pair(material, std::move(entry))).first;
}
@@ -91,9 +91,9 @@ void NzDeferredRenderQueue::AddMesh(const NzMaterial* material, const NzMeshData
{
MeshInstanceEntry instanceEntry;
if (meshData.indexBuffer)
instanceEntry.indexBufferReleaseSlot.Connect(meshData.indexBuffer->OnIndexBufferRelease, this, OnIndexBufferInvalidation);
instanceEntry.indexBufferReleaseSlot.Connect(meshData.indexBuffer->OnIndexBufferRelease, this, &NzDeferredRenderQueue::OnIndexBufferInvalidation);
instanceEntry.vertexBufferReleaseSlot.Connect(meshData.vertexBuffer->OnVertexBufferRelease, this, OnVertexBufferInvalidation);
instanceEntry.vertexBufferReleaseSlot.Connect(meshData.vertexBuffer->OnVertexBufferRelease, this, &NzDeferredRenderQueue::OnVertexBufferInvalidation);
it2 = meshMap.insert(std::make_pair(meshData, std::move(instanceEntry))).first;
}