diff --git a/INSTALL.md b/INSTALL.md index 7f972008e..d1bdd7adf 100644 --- a/INSTALL.md +++ b/INSTALL.md @@ -33,7 +33,7 @@ To run the examples, unit tests or tools, you can either run them in the project `xmake run ` with `` being the name of the executable you wish to run. Available examples names can be found in the `examples` folder (example: `xmake run PhysicsDemo`). -You can also run unit tests with `xmake run Nazara(Client)UnitTests`. +You can also run unit tests with `xmake run NazaraUnitTests`. ## Install diff --git a/THANKS.md b/THANKS.md index f010266e4..4d0e61528 100644 --- a/THANKS.md +++ b/THANKS.md @@ -11,37 +11,55 @@ A special thank you to all those who may have contributed directly or indirectly ## Additional thanks -Nazara renderer is based on [Vulkan](https://www.vulkan.org) and [OpenGL](https://www.opengl.org) (as a fallback). - Nazara also uses the following libraries at its core and for external tools, we thank their respective authors and contributors: -**Nazara modules**: -- [chipmunk2d](https://chipmunk-physics.net/): A fast and lightweight 2D game physics library. -- [cxxopts](https://github.com/jarro2783/cxxopts): Lightweight C++ command line option parser -- [dr_wav](https://github.com/mackron/dr_libs): Single file audio decoding libraries for C/C++. -- [entt](https://github.com/skypjack/entt): Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more. -- [fmt](https://fmt.dev): fmt is an open-source formatting library for C++. It can be used as a safe and fast alternative to (s)printf and iostreams. -- [freetype](https://www.freetype.org): A freely available software library to render fonts. -- [frozen](https://github.com/serge-sans-paille/frozen): A header-only, constexpr alternative to gperf for C++14 users -- [kiwisolver](https://kiwisolver.readthedocs.io/en/latest/): Efficient C++ implementation of the Cassowary constraint solving algorithm -- [libflac](https://xiph.org/flac): Free Lossless Audio Codec -- [libsdl](https://www.libsdl.org/): Simple DirectMedia Layer -- [libvorbis](https://xiph.org/vorbis): Reference implementation of the Ogg Vorbis audio format. +**Miscellaneous**: +- [EnTT](https://github.com/skypjack/entt): Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more +- [{fmt}](https://fmt.dev): fmt is an open-source formatting library for C++. It can be used as a safe and fast alternative to (s)printf and iostreams +- [Frozen](https://github.com/serge-sans-paille/frozen): A header-only, constexpr alternative to gperf for C++14 users +- [Kiwi](https://github.com/nucleic/kiwi/): Efficient C++ implementation of the Cassowary constraint solving algorithm +- [NazaraUtils](https://github.com/NazaraEngine/NazaraUtils): Header-only utility library for Nazara projects +- [ordered-map](https://github.com/Tessil/ordered-map): C++ hash map and hash set which preserve the order of insertion +- [UTF8-CPP](https://github.com/nemtrif/utfcpp): UTF-8 with C++ in a Portable Way + +**Nazara audio module**: +- [dr_wav](https://github.com/mackron/dr_libs): Single file audio decoding libraries for C/C++ +- [FLAC](https://xiph.org/flac): Free Lossless Audio Codec +- [libvorbis](https://xiph.org/vorbis): Reference implementation of the Ogg Vorbis audio format - [minimp3](https://github.com/lieff/minimp3): Minimalistic MP3 decoder single header library -- [newtondynamics](http://newtondynamics.com): Newton Dynamics is an integrated solution for real time simulation of physics environments. -- [openal-soft](https://openal-soft.org): OpenAL Soft is a software implementation of the OpenAL 3D audio API. +- [OpenAL Soft](https://openal-soft.org): OpenAL Soft is a software implementation of the OpenAL 3D audio API + +**Nazara Bullet physics module**: +- [Bullet Physics](http://bulletphysics.org): Bullet Physics SDK + +**Nazara Chipmunk physics module**: +- [Chipmunk Physics](https://chipmunk-physics.net/): A fast and lightweight 2D game physics library + +**Nazara Jolt physics module**: +- [Jolt Physics](https://github.com/jrouwe/JoltPhysics): A multi core friendly rigid body physics and collision detection library suitable for games and VR applications + +**Nazara platform module**: +- [libsdl](https://www.libsdl.org/): Simple DirectMedia Layer + +**Nazara renderer module**: +- [OpenGL](https://www.opengl.org): OpenGL (ES) API is used as a fallback for rendering when Vulkan is not supported +- [NZSL](https://github.com/NazaraEngine/ShaderLang): NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV +- [VMA](https://gpuopen.com/vulkan-memory-allocator/): The industry-leading, open source, memory allocation library for the VulkanĀ® API +- [Vulkan](https://www.vulkan.org): Vulkan is a low-overhead, cross-platform API, open standard for 3D graphics and computing + +**Nazara utility module**: +- [Freetype](https://www.freetype.org): A freely available software library to render fonts - [stb](https://github.com/nothings/stb): single-file public domain (or MIT licensed) libraries for C/C++ -- [utfcpp](https://github.com/nemtrif/utfcpp): UTF-8 with C++ in a Portable Way -- [vma](https://gpuopen.com/vulkan-memory-allocator/): The industry-leading, open source, memory allocation library for the VulkanĀ® API. **Assimp plugin**: -- [assimp](https://assimp.org): Portable Open-Source library to import various well-known 3D model formats in a uniform manner. +- [Assimp](https://assimp.org): Portable Open-Source library to import various well-known 3D model formats in a uniform manner + +**FFMpeg plugin**: +- [FFMpeg](https://www.ffmpeg.org): A collection of libraries to process multimedia content such as audio, video, subtitles and related metadata **Shader node editor**: -- [nodeeditor](https://github.com/paceholder/nodeeditor): Qt Node Editor. Dataflow programming framework -- [Qt](https://www.qt.io): Qt is the faster, smarter way to create innovative devices, modern UIs & applications for multiple screens. Cross-platform software development at its best. +- [QtNodes](https://github.com/paceholder/nodeeditor): Qt Node Editor. Dataflow programming framework +- [Qt](https://www.qt.io): Qt is the faster, smarter way to create innovative devices, modern UIs & applications for multiple screens. Cross-platform software development at its best **Unit tests**: -- [catch2](https://github.com/catchorg/Catch2): Catch2 is a multi-paradigm test framework for C++. which also supports Objective-C (and maybe C). -- [glslang](https://github.com/KhronosGroup/glslang/): Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator. -- [spirv-tools](https://github.com/KhronosGroup/SPIRV-Tools/): SPIR-V Tools +- [Catch2](https://github.com/catchorg/Catch2): Catch2 is a multi-paradigm test framework for C++. which also supports Objective-C (and maybe C)