Graphics/Particles: Add wrappers on functions controller/generator/renderer

Former-commit-id: 8a0eab88a918f901e918a81cc8a81906167eccb8 [formerly 1fea24282314656473187fd5320f36eb6d06c004] [formerly ec24ee686b68f7e684853d49772105bc5a92b5a0 [formerly e9d6783dd6dff1de2468bd0fd979b28037b1cb44]]
Former-commit-id: fc6ad0e1dbf563f3b3b485fe9c7f93b35c0712bc [formerly 9cfcb29a154a3461183695df3daccbb8965eaee9]
Former-commit-id: b91d72a005fdb104711fb8892b14a5f98fc29ab3
This commit is contained in:
Lynix
2016-08-14 17:54:37 +02:00
parent 31c1ecf2d9
commit 262f4c2a87
9 changed files with 359 additions and 0 deletions

View File

@@ -0,0 +1,45 @@
// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_PARTICLEFUNCTIONCONTROLLER_HPP
#define NAZARA_PARTICLEFUNCTIONCONTROLLER_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Graphics/ParticleController.hpp>
#include <functional>
namespace Nz
{
class ParticleFunctionController;
using ParticleFunctionControllerConstRef = ObjectRef<const ParticleFunctionController>;
using ParticleFunctionControllerRef = ObjectRef<ParticleFunctionController>;
class NAZARA_GRAPHICS_API ParticleFunctionController : public ParticleController
{
public:
using Controller = std::function<void(ParticleGroup& /*group*/, ParticleMapper& /*mapper*/, unsigned int /*startId*/, unsigned int /*endId*/, float /*elapsedTime*/)>;
inline ParticleFunctionController(Controller controller);
ParticleFunctionController(const ParticleFunctionController&) = default;
~ParticleFunctionController() = default;
void Apply(ParticleGroup& group, ParticleMapper& mapper, unsigned int startId, unsigned int endId, float elapsedTime) override final;
inline const Controller& GetController() const;
inline void SetController(Controller controller);
template<typename... Args> static ParticleFunctionControllerRef New(Args&&... args);
private:
Controller m_controller;
};
}
#include <Nazara/Graphics/ParticleFunctionController.inl>
#endif // NAZARA_PARTICLEFUNCTIONCONTROLLER_HPP