Rename Physics2D to ChipmunkPhysics2D

This commit is contained in:
SirLynix
2023-04-10 13:49:36 +02:00
committed by Jérôme Leclercq
parent b1255ad2ad
commit 26b23ccce6
54 changed files with 1620 additions and 1620 deletions

View File

@@ -2,8 +2,8 @@
#include <Nazara/Core.hpp>
#include <Nazara/Graphics.hpp>
#include <Nazara/Network.hpp>
#include <Nazara/Physics2D.hpp>
#include <Nazara/BulletPhysics3D.hpp>
#include <Nazara/ChipmunkPhysics2D.hpp>
#include <Nazara/Renderer.hpp>
#include <Nazara/Utility.hpp>
#include <iostream>
@@ -12,7 +12,7 @@ int main(int argc, char* argv[])
{
// This "example" has only one purpose: Giving an empty project for you to test whatever you want
// If you wish to have multiple test projects, you only have to copy/paste this directory and change the name in the xmake.lua
Nz::Application<Nz::Audio, Nz::Core, Nz::Graphics, Nz::Network, Nz::Physics2D, Nz::BulletPhysics3D, Nz::Renderer, Nz::Utility> app;
Nz::Application<Nz::Audio, Nz::Core, Nz::Graphics, Nz::Network, Nz::ChipmunkPhysics2D, Nz::BulletPhysics3D, Nz::Renderer, Nz::Utility> app;
return EXIT_SUCCESS;
}