Rename Physics2D to ChipmunkPhysics2D

This commit is contained in:
SirLynix
2023-04-10 13:49:36 +02:00
committed by Jérôme Leclercq
parent b1255ad2ad
commit 26b23ccce6
54 changed files with 1620 additions and 1620 deletions

View File

@@ -174,9 +174,9 @@ namespace Nz
return m_lengths;
}
ColliderType3D BulletBoxCollider3D::GetType() const
BulletColliderType3D BulletBoxCollider3D::GetType() const
{
return ColliderType3D::Box;
return BulletColliderType3D::Box;
}
/******************************** CapsuleCollider3D ********************************/
@@ -209,9 +209,9 @@ namespace Nz
return m_shape.get();
}
ColliderType3D BulletCapsuleCollider3D::GetType() const
BulletColliderType3D BulletCapsuleCollider3D::GetType() const
{
return ColliderType3D::Capsule;
return BulletColliderType3D::Capsule;
}
/******************************* CompoundCollider3D ********************************/
@@ -245,9 +245,9 @@ namespace Nz
return m_shape.get();
}
ColliderType3D BulletCompoundCollider3D::GetType() const
BulletColliderType3D BulletCompoundCollider3D::GetType() const
{
return ColliderType3D::Compound;
return BulletColliderType3D::Compound;
}
/********************************* ConeCollider3D **********************************/
@@ -280,9 +280,9 @@ namespace Nz
return m_shape.get();
}
ColliderType3D BulletConeCollider3D::GetType() const
BulletColliderType3D BulletConeCollider3D::GetType() const
{
return ColliderType3D::Cone;
return BulletColliderType3D::Cone;
}
/****************************** ConvexCollider3D *******************************/
@@ -330,9 +330,9 @@ namespace Nz
return m_shape.get();
}
ColliderType3D BulletConvexCollider3D::GetType() const
BulletColliderType3D BulletConvexCollider3D::GetType() const
{
return ColliderType3D::ConvexHull;
return BulletColliderType3D::ConvexHull;
}
/******************************* CylinderCollider3D ********************************/
@@ -366,9 +366,9 @@ namespace Nz
return m_shape.get();
}
ColliderType3D BulletCylinderCollider3D::GetType() const
BulletColliderType3D BulletCylinderCollider3D::GetType() const
{
return ColliderType3D::Cylinder;
return BulletColliderType3D::Cylinder;
}
/********************************* NullCollider3D **********************************/
@@ -394,9 +394,9 @@ namespace Nz
return m_shape.get();
}
ColliderType3D BulletNullCollider3D::GetType() const
BulletColliderType3D BulletNullCollider3D::GetType() const
{
return ColliderType3D::Null;
return BulletColliderType3D::Null;
}
/******************************** SphereCollider3D *********************************/
@@ -423,9 +423,9 @@ namespace Nz
return m_shape.get();
}
ColliderType3D BulletSphereCollider3D::GetType() const
BulletColliderType3D BulletSphereCollider3D::GetType() const
{
return ColliderType3D::Sphere;
return BulletColliderType3D::Sphere;
}
/******************************** StaticPlaneCollider3D *********************************/
@@ -463,8 +463,8 @@ namespace Nz
return m_shape.get();
}
ColliderType3D BulletStaticPlaneCollider3D::GetType() const
BulletColliderType3D BulletStaticPlaneCollider3D::GetType() const
{
return ColliderType3D::StaticPlane;
return BulletColliderType3D::StaticPlane;
}
}