Merge branch 'master' into graphics-next
This commit is contained in:
@@ -37,7 +37,10 @@ namespace Nz
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HandledObject(HandledObject&& object) noexcept;
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~HandledObject();
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ObjectHandle<T> CreateHandle();
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template<typename U = T>
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ObjectHandle<U> CreateHandle();
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std::shared_ptr<const Detail::HandleData> GetHandleData();
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HandledObject& operator=(const HandledObject& object);
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HandledObject& operator=(HandledObject&& object) noexcept;
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@@ -48,7 +51,6 @@ namespace Nz
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void UnregisterAllHandles() noexcept;
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private:
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std::shared_ptr<const Detail::HandleData> GetHandleData();
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void InitHandleData();
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std::shared_ptr<Detail::HandleData> m_handleData;
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@@ -58,9 +58,20 @@ namespace Nz
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* \return ObjectHandle to this
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*/
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template<typename T>
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ObjectHandle<T> HandledObject<T>::CreateHandle()
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template<typename U>
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ObjectHandle<U> HandledObject<T>::CreateHandle()
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{
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return ObjectHandle<T>(static_cast<T*>(this));
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static_assert(std::is_base_of<T, U>::value, "Cannot retrieve a handle for a non-related class");
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return ObjectHandle<U>(static_cast<U*>(this));
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}
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template<typename T>
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std::shared_ptr<const Detail::HandleData> HandledObject<T>::GetHandleData()
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{
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if (!m_handleData)
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InitHandleData();
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return std::shared_ptr<const Detail::HandleData>(m_handleData);
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}
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/*!
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@@ -112,15 +123,6 @@ namespace Nz
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}
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}
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template<typename T>
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std::shared_ptr<const Detail::HandleData> HandledObject<T>::GetHandleData()
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{
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if (!m_handleData)
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InitHandleData();
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return std::shared_ptr<const Detail::HandleData>(m_handleData);
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}
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template<typename T>
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void HandledObject<T>::InitHandleData()
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{
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@@ -23,6 +23,8 @@ namespace Nz
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public:
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ObjectHandle();
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explicit ObjectHandle(T* object);
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template<typename U> ObjectHandle(const ObjectHandle<U>& ref);
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template<typename U> ObjectHandle(ObjectHandle<U>&& ref);
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ObjectHandle(const ObjectHandle& handle) = default;
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ObjectHandle(ObjectHandle&& handle) noexcept;
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~ObjectHandle();
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@@ -79,6 +81,11 @@ namespace Nz
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template<typename T> bool operator>=(const T& lhs, const ObjectHandle<T>& rhs);
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template<typename T> bool operator>=(const ObjectHandle<T>& lhs, const T& rhs);
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template<typename T, typename U> ObjectHandle<T> ConstRefCast(const ObjectHandle<U>& ref);
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template<typename T, typename U> ObjectHandle<T> DynamicRefCast(const ObjectHandle<U>& ref);
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template<typename T, typename U> ObjectHandle<T> ReinterpretRefCast(const ObjectHandle<U>& ref);
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template<typename T, typename U> ObjectHandle<T> StaticRefCast(const ObjectHandle<U>& ref);
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template<typename T> struct PointedType<ObjectHandle<T>> { using type = T; };
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template<typename T> struct PointedType<const ObjectHandle<T>> { using type = T; };
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}
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@@ -26,15 +26,34 @@ namespace Nz
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{
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}
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template<typename T>
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template<typename U>
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ObjectHandle<T>::ObjectHandle(const ObjectHandle<U>& ref) :
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m_handleData(ref.m_handleData)
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{
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static_assert(std::is_base_of<T, U>::value, "Can only implicitly convert from a derived to a base");
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}
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template<typename T>
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template<typename U>
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ObjectHandle<T>::ObjectHandle(ObjectHandle<U>&& ref) :
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m_handleData(std::move(ref.m_handleData))
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{
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ref.m_handleData = Detail::HandleData::GetEmptyObject();
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static_assert(std::is_base_of<T, U>::value, "Can only implicitly convert from a derived to a base");
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}
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/*!
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* \brief Constructs a ObjectHandle object by move semantic
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*
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* \param handle ObjectHandle to move into this
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*/
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template<typename T>
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ObjectHandle<T>::ObjectHandle(ObjectHandle&& handle) noexcept
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ObjectHandle<T>::ObjectHandle(ObjectHandle&& handle) noexcept :
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m_handleData(std::move(handle.m_handleData))
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{
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Reset(std::move(handle));
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handle.m_handleData = Detail::HandleData::GetEmptyObject();
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}
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/*!
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@@ -458,6 +477,60 @@ namespace Nz
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return !(lhs < rhs);
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}
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/*!
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* \brief Casts an ObjectHandle from one type to another using static_cast
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* \return Reference to the casted object
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*
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* \param ref The reference to convert
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*
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* \remark It is an undefined behavior to cast between incompatible types
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*/
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template<typename T, typename U>
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ObjectHandle<T> ConstRefCast(const ObjectHandle<U>& ref)
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{
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return ObjectHandle<T>(const_cast<T*>(ref.GetObject()));
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}
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/*!
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* \brief Casts an ObjectHandle from one type to another using static_cast
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* \return Reference to the casted object
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*
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* \param ref The reference to convert
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*/
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template<typename T, typename U>
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ObjectHandle<T> DynamicRefCast(const ObjectHandle<U>& ref)
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{
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return ObjectHandle<T>(dynamic_cast<T*>(ref.GetObject()));
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}
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/*!
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* \brief Casts an ObjectHandle from one type to another using static_cast
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* \return Reference to the casted object
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*
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* \param ref The reference to convert
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*
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* \remark It is an undefined behavior to cast between incompatible types
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*/
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template<typename T, typename U>
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ObjectHandle<T> ReinterpretRefCast(const ObjectHandle<U>& ref)
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{
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return ObjectHandle<T>(static_cast<T*>(ref.GetObject()));
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}
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/*!
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* \brief Casts an ObjectHandle from one type to another using static_cast
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* \return Reference to the casted object
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*
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* \param ref The reference to convert
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*
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* \remark It is an undefined behavior to cast between incompatible types
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*/
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template<typename T, typename U>
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ObjectHandle<T> StaticRefCast(const ObjectHandle<U>& ref)
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{
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return ObjectHandle<T>(static_cast<T*>(ref.GetObject()));
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}
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template<typename T>
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const ObjectHandle<T> ObjectHandle<T>::InvalidHandle;
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}
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@@ -16,6 +16,7 @@ namespace Ndk
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class NDK_API EntityList
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{
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friend Entity;
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friend World;
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public:
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class iterator;
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@@ -23,16 +24,16 @@ namespace Ndk
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using size_type = std::size_t;
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inline EntityList();
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inline EntityList(const EntityList& entityList);
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inline EntityList(EntityList&& entityList) noexcept;
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inline ~EntityList();
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EntityList(const EntityList& entityList);
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EntityList(EntityList&& entityList) noexcept;
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~EntityList();
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inline void Clear();
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void Clear();
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inline bool Has(const Entity* entity) const;
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inline bool Has(EntityId entity) const;
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inline void Insert(Entity* entity);
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void Insert(Entity* entity);
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inline void Remove(Entity* entity);
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inline void Reserve(std::size_t entityCount);
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@@ -50,6 +51,7 @@ namespace Ndk
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inline std::size_t FindNext(std::size_t currentId) const;
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inline World* GetWorld() const;
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inline void NotifyEntityDestruction(const Entity* entity);
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inline void SetWorld(World* world);
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Nz::Bitset<Nz::UInt64> m_entityBits;
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World* m_world;
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@@ -2,6 +2,7 @@
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// This file is part of the "Nazara Development Kit"
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// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
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#include <NDK/EntityList.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <algorithm>
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@@ -21,52 +22,6 @@ namespace Ndk
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{
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}
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/*!
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* \brief Construct a new entity list by copying another one
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*/
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inline EntityList::EntityList(const EntityList& entityList) :
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m_entityBits(entityList.m_entityBits),
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m_world(entityList.m_world)
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{
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for (const Ndk::EntityHandle& entity : *this)
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entity->RegisterEntityList(this);
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}
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/*!
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* \brief Construct a new entity list by moving a list into this one
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*/
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inline EntityList::EntityList(EntityList&& entityList) noexcept :
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m_entityBits(std::move(entityList.m_entityBits)),
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m_world(entityList.m_world)
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{
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for (const Ndk::EntityHandle& entity : *this)
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{
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entity->UnregisterEntityList(&entityList);
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entity->RegisterEntityList(this);
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}
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}
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inline EntityList::~EntityList()
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{
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for (const Ndk::EntityHandle& entity : *this)
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entity->UnregisterEntityList(this);
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}
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/*!
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* \brief Clears the set from every entities
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*
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* \remark This resets the implicit world member, allowing you to insert entities from a different world than previously
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*/
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inline void EntityList::Clear()
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{
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for (const Ndk::EntityHandle& entity : *this)
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entity->UnregisterEntityList(this);
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m_entityBits.Clear();
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m_world = nullptr;
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}
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/*!
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* \brief Checks whether or not the EntityList contains the entity
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* \return true If it is the case
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@@ -93,29 +48,6 @@ namespace Ndk
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return m_entityBits.UnboundedTest(entity);
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}
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/*!
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* \brief Inserts the entity into the set
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*
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* Marks an entity as present in this entity list, it must belongs to the same world as others entities contained in this list.
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*
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* \param entity Valid pointer to an entity
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*
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* \remark If entity is already contained, no action is performed
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* \remark If any entity has been inserted since construction (or last Clear call), the entity must belong to the same world as the previously inserted entities
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*/
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inline void EntityList::Insert(Entity* entity)
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{
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NazaraAssert(entity, "Invalid entity");
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if (!Has(entity))
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{
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entity->RegisterEntityList(this);
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m_entityBits.UnboundedSet(entity->GetId(), true);
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m_world = entity->GetWorld();
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}
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}
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/*!
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* \brief Removes the entity from the set
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*
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@@ -167,40 +99,6 @@ namespace Ndk
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return m_entityBits.Count();
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}
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inline EntityList& EntityList::operator=(const EntityList& entityList)
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{
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for (const Ndk::EntityHandle& entity : *this)
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entity->UnregisterEntityList(this);
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m_entityBits = entityList.m_entityBits;
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m_world = entityList.m_world;
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for (const Ndk::EntityHandle& entity : *this)
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entity->RegisterEntityList(this);
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return *this;
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}
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inline EntityList& EntityList::operator=(EntityList&& entityList) noexcept
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{
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if (this == &entityList)
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return *this;
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for (const Ndk::EntityHandle& entity : *this)
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entity->UnregisterEntityList(this);
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m_entityBits = std::move(entityList.m_entityBits);
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m_world = entityList.m_world;
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for (const Ndk::EntityHandle& entity : *this)
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{
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entity->UnregisterEntityList(&entityList);
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entity->RegisterEntityList(this);
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}
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return *this;
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}
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inline std::size_t EntityList::FindNext(std::size_t currentId) const
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{
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return m_entityBits.FindNext(currentId);
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@@ -218,6 +116,11 @@ namespace Ndk
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m_entityBits.Reset(entity->GetId());
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}
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inline void EntityList::SetWorld(World* world)
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{
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m_world = world;
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}
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inline EntityList::iterator::iterator(const EntityList* list, std::size_t nextId) :
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m_nextEntityId(nextId),
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@@ -26,6 +26,7 @@ namespace Ndk
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{
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friend BaseSystem;
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friend Entity;
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friend EntityList;
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public:
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using EntityVector = std::vector<EntityHandle>;
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@@ -97,7 +98,9 @@ namespace Ndk
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inline void Invalidate();
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inline void Invalidate(EntityId id);
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inline void InvalidateSystemOrder();
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inline void RegisterEntityList(EntityList* list);
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void ReorderSystems();
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inline void UnregisterEntityList(EntityList* list);
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struct DoubleBitset
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{
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@@ -123,6 +126,7 @@ namespace Ndk
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std::vector<BaseSystem*> m_orderedSystems;
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std::vector<EntityBlock> m_entities;
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std::vector<EntityBlock*> m_entityBlocks;
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std::vector<EntityList*> m_referencedByLists;
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std::vector<std::unique_ptr<EntityBlock>> m_waitingEntities;
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EntityList m_aliveEntities;
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ProfilerData m_profilerData;
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@@ -443,25 +443,31 @@ namespace Ndk
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m_dirtyEntities = std::move(world.m_dirtyEntities);
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m_entityBlocks = std::move(world.m_entityBlocks);
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m_freeEntityIds = std::move(world.m_freeEntityIds);
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m_isProfilerEnabled = world.m_isProfilerEnabled;
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m_killedEntities = std::move(world.m_killedEntities);
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m_orderedSystems = std::move(world.m_orderedSystems);
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m_orderedSystemsUpdated = world.m_orderedSystemsUpdated;
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m_profilerData = std::move(world.m_profilerData);
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m_isProfilerEnabled = world.m_isProfilerEnabled;
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m_referencedByLists = std::move(world.m_referencedByLists);
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m_entities = std::move(world.m_entities);
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for (EntityBlock& block : m_entities)
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block.entity.SetWorld(this);
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for (EntityList* list : m_referencedByLists)
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list->SetWorld(this);
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m_waitingEntities = std::move(world.m_waitingEntities);
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for (auto& blockPtr : m_waitingEntities)
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blockPtr->entity.SetWorld(this);
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m_systems = std::move(world.m_systems);
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for (const auto& systemPtr : m_systems)
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{
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if (systemPtr)
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systemPtr->SetWorld(this);
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}
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return *this;
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}
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@@ -480,4 +486,19 @@ namespace Ndk
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{
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m_orderedSystemsUpdated = false;
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}
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inline void World::RegisterEntityList(EntityList* list)
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{
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m_referencedByLists.push_back(list);
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}
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inline void World::UnregisterEntityList(EntityList* list)
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{
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auto it = std::find(m_referencedByLists.begin(), m_referencedByLists.end(), list);
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assert(it != m_referencedByLists.end());
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// Swap and pop idiom
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*it = m_referencedByLists.back();
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m_referencedByLists.pop_back();
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}
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}
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