From 27bc5d48e9ea1df7800e8b86649b1e2cf8ed6a04 Mon Sep 17 00:00:00 2001 From: SirLynix Date: Sun, 3 Dec 2023 15:31:32 +0100 Subject: [PATCH] Graphics/ForwardFramePipeline: Fix crash with multiple viewers on a single target --- src/Nazara/Graphics/ForwardFramePipeline.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Nazara/Graphics/ForwardFramePipeline.cpp b/src/Nazara/Graphics/ForwardFramePipeline.cpp index da37b0560..4390ff888 100644 --- a/src/Nazara/Graphics/ForwardFramePipeline.cpp +++ b/src/Nazara/Graphics/ForwardFramePipeline.cpp @@ -755,7 +755,7 @@ namespace Nz mergePass.AddOutput(mergedAttachment); mergePass.SetClearColor(0, Color::Black()); - mergePass.SetCommandCallback([&targetViewers](CommandBufferBuilder& builder, const FramePassEnvironment& env) + mergePass.SetCommandCallback([targetViewers](CommandBufferBuilder& builder, const FramePassEnvironment& env) { Graphics* graphics = Graphics::Instance(); builder.BindRenderPipeline(*graphics->GetBlitPipeline(false));