From 27dcd15d26c2a622189a0f3ef27f2b8479324e05 Mon Sep 17 00:00:00 2001 From: Lynix Date: Wed, 2 Jan 2013 21:51:37 +0100 Subject: [PATCH] Fixed ShaderBuilder requirement Former-commit-id: 39ddf1db5bec377afd478dcf557925d70925401c --- src/Nazara/Renderer/ShaderBuilder.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Nazara/Renderer/ShaderBuilder.cpp b/src/Nazara/Renderer/ShaderBuilder.cpp index 824895da1..53334e6ef 100644 --- a/src/Nazara/Renderer/ShaderBuilder.cpp +++ b/src/Nazara/Renderer/ShaderBuilder.cpp @@ -15,7 +15,7 @@ namespace NzString BuildFragmentShaderSource(nzUInt32 flags) { - bool glsl140 = (NzOpenGL::GetVersion() >= 300); + bool glsl140 = (NzOpenGL::GetVersion() >= 310); bool useMRT = (glsl140 && NzRenderer::HasCapability(nzRendererCap_MultipleRenderTargets)); NzString inKW = (glsl140) ? "in" : "varying";