Rename EnumMap to EnumArray after nazarautils update
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@@ -8,7 +8,7 @@
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#include <Nazara/Core/Algorithm.hpp>
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#include <Nazara/Math/Algorithm.hpp>
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#include <NazaraUtils/EnumMap.hpp>
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#include <NazaraUtils/EnumArray.hpp>
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#include <cstring>
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#include <sstream>
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#include <Nazara/Core/Debug.hpp>
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@@ -31,7 +31,7 @@ namespace Nz
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* \param planes Frustum of type U to convert to type T
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*/
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template<typename T>
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Frustum<T>::Frustum(const EnumMap<FrustumPlane, Plane<T>>& planes) :
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Frustum<T>::Frustum(const EnumArray<FrustumPlane, Plane<T>>& planes) :
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m_planes(planes)
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{
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}
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@@ -419,7 +419,7 @@ namespace Nz
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Vector3<T> fc = eye + f * zFar;
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// Computing the frustum
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EnumMap<BoxCorner, Vector3<T>> corners;
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EnumArray<BoxCorner, Vector3<T>> corners;
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corners[BoxCorner::FarLeftBottom] = fc - u * farH - s * farW;
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corners[BoxCorner::FarLeftTop] = fc + u * farH - s * farW;
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corners[BoxCorner::FarRightTop] = fc + u * farH + s * farW;
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@@ -432,7 +432,7 @@ namespace Nz
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// Construction of frustum's planes
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EnumMap<FrustumPlane, Plane<T>> planes;
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EnumArray<FrustumPlane, Plane<T>> planes;
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planes[FrustumPlane::Bottom] = Plane(corners[BoxCorner::NearLeftBottom], corners[BoxCorner::NearRightBottom], corners[BoxCorner::FarRightBottom]);
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planes[FrustumPlane::Far] = Plane(corners[BoxCorner::FarRightTop], corners[BoxCorner::FarLeftTop], corners[BoxCorner::FarLeftBottom]);
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planes[FrustumPlane::Left] = Plane(corners[BoxCorner::NearLeftTop], corners[BoxCorner::NearLeftBottom], corners[BoxCorner::FarLeftBottom]);
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@@ -456,7 +456,7 @@ namespace Nz
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T plane[4];
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T invLength;
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EnumMap<FrustumPlane, Plane<T>> planes;
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EnumArray<FrustumPlane, Plane<T>> planes;
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// Extract the numbers for the RIGHT plane
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plane[0] = viewProjMatrix[3] - viewProjMatrix[0];
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