Rename EnumMap to EnumArray after nazarautils update
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@@ -2,7 +2,7 @@
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// This file is part of the "Nazara Engine - Renderer module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <NazaraUtils/EnumMap.hpp>
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#include <NazaraUtils/EnumArray.hpp>
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#include <Nazara/Renderer/Debug.hpp>
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namespace Nz
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@@ -28,7 +28,7 @@ namespace Nz
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inline void DebugDrawer::DrawFrustum(const Frustumf& frustum, const Color& color)
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{
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EnumMap<BoxCorner, Vector3f> corners;
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EnumArray<BoxCorner, Vector3f> corners;
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for (auto&& [corner, pos] : corners.iter_kv())
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pos = frustum.ComputeCorner(corner);
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