Rename EnumMap to EnumArray after nazarautils update

This commit is contained in:
SirLynix
2023-05-30 13:49:19 +02:00
parent cff918f6a3
commit 2886a2e0c0
27 changed files with 59 additions and 59 deletions

View File

@@ -2,7 +2,7 @@
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <NazaraUtils/EnumMap.hpp>
#include <NazaraUtils/EnumArray.hpp>
#include <Nazara/Renderer/Debug.hpp>
namespace Nz
@@ -28,7 +28,7 @@ namespace Nz
inline void DebugDrawer::DrawFrustum(const Frustumf& frustum, const Color& color)
{
EnumMap<BoxCorner, Vector3f> corners;
EnumArray<BoxCorner, Vector3f> corners;
for (auto&& [corner, pos] : corners.iter_kv())
pos = frustum.ComputeCorner(corner);