Graphics/ForwardFramePipeline: Minor fixes
This commit is contained in:
@@ -49,7 +49,9 @@ namespace Nz
|
||||
|
||||
private:
|
||||
BakedFrameGraph BuildFrameGraph();
|
||||
|
||||
void RegisterMaterialPass(MaterialPass* material);
|
||||
void ProcessRenderQueue(CommandBufferBuilder& builder, const RenderQueue<RenderElement*>& renderQueue);
|
||||
void UnregisterMaterialPass(MaterialPass* material);
|
||||
|
||||
struct MaterialData
|
||||
@@ -80,7 +82,6 @@ namespace Nz
|
||||
std::vector<std::unique_ptr<RenderElement>> m_depthPrepassRenderElements;
|
||||
std::vector<std::unique_ptr<RenderElement>> m_forwardRenderElements;
|
||||
std::vector<std::unique_ptr<ElementRenderer>> m_elementRenderers;
|
||||
std::vector<const RenderElement*> m_temporaryElementList;
|
||||
BakedFrameGraph m_bakedFrameGraph;
|
||||
RenderQueueRegistry m_depthPrepassRegistry;
|
||||
RenderQueueRegistry m_forwardRegistry;
|
||||
|
||||
Reference in New Issue
Block a user