From 29755989fd120a2bd038e9afc7ce5fc45471ec01 Mon Sep 17 00:00:00 2001 From: Lynix Date: Sat, 5 Jan 2013 01:54:14 +0100 Subject: [PATCH] Fixed specular color not being applied Former-commit-id: ab41e431e2f9ec0f9b3cd81d032f6218c7114c5b --- src/Nazara/Renderer/Material.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Nazara/Renderer/Material.cpp b/src/Nazara/Renderer/Material.cpp index 6787f8720..5a7a35bc5 100644 --- a/src/Nazara/Renderer/Material.cpp +++ b/src/Nazara/Renderer/Material.cpp @@ -95,7 +95,7 @@ void NzMaterial::Apply() const shader->SendFloat(shininessLocation, m_shininess); if (specularColorLocation != -1) - shader->SendColor(ambientColorLocation, m_specularColor); + shader->SendColor(specularColorLocation, m_specularColor); if (m_specularMap) {