Big buffer refactor

Replaced RenderBuffer class, replaced AbstractBuffer by Buffer
This commit is contained in:
Jérôme Leclercq
2022-01-23 00:05:08 +01:00
parent 754a0016c7
commit 29786765c6
98 changed files with 699 additions and 1427 deletions

View File

@@ -8,7 +8,7 @@
namespace Nz
{
inline const std::shared_ptr<AbstractBuffer>& GraphicalMesh::GetIndexBuffer(std::size_t subMesh) const
inline const std::shared_ptr<RenderBuffer>& GraphicalMesh::GetIndexBuffer(std::size_t subMesh) const
{
assert(subMesh < m_subMeshes.size());
return m_subMeshes[subMesh].indexBuffer;
@@ -20,7 +20,7 @@ namespace Nz
return m_subMeshes[subMesh].indexCount;
}
inline const std::shared_ptr<AbstractBuffer>& GraphicalMesh::GetVertexBuffer(std::size_t subMesh) const
inline const std::shared_ptr<RenderBuffer>& GraphicalMesh::GetVertexBuffer(std::size_t subMesh) const
{
assert(subMesh < m_subMeshes.size());
return m_subMeshes[subMesh].vertexBuffer;