Big buffer refactor
Replaced RenderBuffer class, replaced AbstractBuffer by Buffer
This commit is contained in:
@@ -1,33 +0,0 @@
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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_UTILITY_ABSTRACTBUFFER_HPP
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#define NAZARA_UTILITY_ABSTRACTBUFFER_HPP
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#include <Nazara/Utility/Config.hpp>
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#include <Nazara/Utility/Enums.hpp>
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namespace Nz
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{
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class NAZARA_UTILITY_API AbstractBuffer
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{
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public:
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AbstractBuffer() = default;
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virtual ~AbstractBuffer();
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virtual bool Fill(const void* data, UInt64 offset, UInt64 size) = 0;
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virtual bool Initialize(UInt64 size, BufferUsageFlags usage) = 0;
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virtual UInt64 GetSize() const = 0;
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virtual DataStorage GetStorage() const = 0;
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virtual void* Map(BufferAccess access, UInt64 offset = 0, UInt64 size = 0) = 0;
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virtual bool Unmap() = 0;
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};
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}
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#endif // NAZARA_UTILITY_ABSTRACTBUFFER_HPP
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@@ -44,7 +44,7 @@ namespace Nz
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NAZARA_UTILITY_API Boxf ComputeAABB(SparsePtr<const Vector3f> positionPtr, std::size_t vertexCount);
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NAZARA_UTILITY_API void ComputeBoxIndexVertexCount(const Vector3ui& subdivision, std::size_t* indexCount, std::size_t* vertexCount);
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NAZARA_UTILITY_API unsigned int ComputeCacheMissCount(IndexIterator indices, std::size_t indexCount);
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NAZARA_UTILITY_API UInt64 ComputeCacheMissCount(IndexIterator indices, std::size_t indexCount);
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NAZARA_UTILITY_API void ComputeConeIndexVertexCount(unsigned int subdivision, std::size_t* indexCount, std::size_t* vertexCount);
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NAZARA_UTILITY_API void ComputeCubicSphereIndexVertexCount(unsigned int subdivision, std::size_t* indexCount, std::size_t* vertexCount);
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NAZARA_UTILITY_API void ComputeIcoSphereIndexVertexCount(unsigned int recursionLevel, std::size_t* indexCount, std::size_t* vertexCount);
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@@ -8,68 +8,45 @@
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#define NAZARA_UTILITY_BUFFER_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Utility/AbstractBuffer.hpp>
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#include <Nazara/Utility/Config.hpp>
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#include <Nazara/Utility/Enums.hpp>
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#include <array>
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#include <functional>
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#include <memory>
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namespace Nz
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{
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class Buffer;
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using BufferFactory = std::function<std::shared_ptr<Buffer>(BufferType type, UInt64 size, BufferUsageFlags usage, const void* initialData)>;
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class NAZARA_UTILITY_API Buffer
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{
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friend class Utility;
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public:
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using BufferFactory = std::function<std::unique_ptr<AbstractBuffer>(Buffer* parent, BufferType type)>;
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Buffer(BufferType type);
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Buffer(BufferType type, UInt32 size, DataStorage storage = DataStorage::Software, BufferUsageFlags usage = 0);
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inline Buffer(DataStorage storage, BufferType type, UInt64 size, BufferUsageFlags usage);
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Buffer(const Buffer&) = delete;
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Buffer(Buffer&&) = delete;
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~Buffer() = default;
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virtual ~Buffer();
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bool CopyContent(const Buffer& buffer);
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std::shared_ptr<Buffer> CopyContent(const BufferFactory& bufferFactory);
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bool Create(UInt32 size, DataStorage storage = DataStorage::Software, BufferUsageFlags usage = 0);
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void Destroy();
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virtual bool Fill(const void* data, UInt64 offset, UInt64 size) = 0;
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bool Fill(const void* data, UInt32 offset, UInt32 size);
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inline AbstractBuffer* GetImpl() const;
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inline UInt32 GetSize() const;
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inline UInt64 GetSize() const;
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inline DataStorage GetStorage() const;
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inline BufferType GetType() const;
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inline BufferUsageFlags GetUsage() const;
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inline BufferUsageFlags GetUsageFlags() const;
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inline bool HasStorage(DataStorage storage) const;
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inline bool IsValid() const;
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void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0);
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void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0) const;
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bool SetStorage(DataStorage storage);
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void Unmap() const;
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virtual void* Map(UInt64 offset, UInt64 size) = 0;
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virtual bool Unmap() = 0;
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Buffer& operator=(const Buffer&) = delete;
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Buffer& operator=(Buffer&&) = delete;
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static bool IsStorageSupported(DataStorage storage);
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static void SetBufferFactory(DataStorage storage, BufferFactory func);
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private:
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static bool Initialize();
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static void Uninitialize();
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std::unique_ptr<AbstractBuffer> m_impl;
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BufferType m_type;
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BufferUsageFlags m_usage;
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UInt32 m_size;
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static std::array<BufferFactory, DataStorageCount> s_bufferFactories;
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DataStorage m_storage;
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UInt64 m_size;
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};
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}
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@@ -8,19 +8,22 @@
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namespace Nz
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{
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inline AbstractBuffer* Buffer::GetImpl() const
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inline Buffer::Buffer(DataStorage storage, BufferType type, UInt64 size, BufferUsageFlags usage) :
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m_type(type),
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m_usage(usage),
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m_storage(storage),
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m_size(size)
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{
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return m_impl.get();
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}
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inline UInt32 Buffer::GetSize() const
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inline UInt64 Nz::Buffer::GetSize() const
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{
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return m_size;
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}
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inline DataStorage Buffer::GetStorage() const
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{
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return m_impl->GetStorage();
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return m_storage;
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}
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inline BufferType Buffer::GetType() const
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@@ -28,20 +31,10 @@ namespace Nz
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return m_type;
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}
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inline BufferUsageFlags Buffer::GetUsage() const
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inline BufferUsageFlags Buffer::GetUsageFlags() const
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{
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return m_usage;
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}
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inline bool Buffer::HasStorage(DataStorage storage) const
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{
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return GetStorage() == storage;
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}
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inline bool Buffer::IsValid() const
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{
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return m_impl != nullptr;
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}
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}
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#include <Nazara/Utility/DebugOff.hpp>
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@@ -16,16 +16,10 @@ namespace Nz
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{
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public:
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BufferMapper();
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BufferMapper(T* buffer, BufferAccess access, unsigned int offset = 0, unsigned int length = 0);
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BufferMapper(T& buffer, BufferAccess access, unsigned int offset = 0, unsigned int length = 0);
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BufferMapper(const T* buffer, BufferAccess access, unsigned int offset = 0, unsigned int length = 0);
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BufferMapper(const T& buffer, BufferAccess access, unsigned int offset = 0, unsigned int length = 0);
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BufferMapper(T& buffer, UInt64 offset, UInt64 length);
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~BufferMapper();
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bool Map(T* buffer, BufferAccess access, unsigned int offset = 0, unsigned int length = 0);
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bool Map(T& buffer, BufferAccess access, unsigned int offset = 0, unsigned int length = 0);
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bool Map(const T* buffer, BufferAccess access, unsigned int offset = 0, unsigned int length = 0);
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bool Map(const T& buffer, BufferAccess access, unsigned int offset = 0, unsigned int length = 0);
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bool Map(T& buffer, UInt64 offset, UInt64 length);
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const T* GetBuffer() const;
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void* GetPointer() const;
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@@ -33,7 +27,7 @@ namespace Nz
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void Unmap();
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private:
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const T* m_buffer;
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T* m_buffer;
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void* m_ptr;
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};
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}
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@@ -17,33 +17,13 @@ namespace Nz
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}
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template<typename T>
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BufferMapper<T>::BufferMapper(T* buffer, BufferAccess access, unsigned int offset, unsigned int length) :
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BufferMapper<T>::BufferMapper(T& buffer, UInt64 offset, UInt64 length) :
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m_buffer(nullptr)
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{
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if (!Map(buffer, access, offset, length))
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if (!Map(buffer, offset, length))
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NazaraError("Failed to map buffer"); ///TODO: Unexpected
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}
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template<typename T>
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BufferMapper<T>::BufferMapper(T& buffer, BufferAccess access, unsigned int offset, unsigned int length) :
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BufferMapper(&buffer, access, offset, length)
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{
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}
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template<typename T>
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BufferMapper<T>::BufferMapper(const T* buffer, BufferAccess access, unsigned int offset, unsigned int length) :
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m_buffer(nullptr)
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{
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if (!Map(buffer, access, offset, length))
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NazaraError("Failed to map buffer"); ///TODO: Unexpected
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}
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template<typename T>
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BufferMapper<T>::BufferMapper(const T& buffer, BufferAccess access, unsigned int offset, unsigned int length) :
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BufferMapper(&buffer, access, offset, length)
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{
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}
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template<typename T>
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BufferMapper<T>::~BufferMapper()
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{
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@@ -64,63 +44,21 @@ namespace Nz
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}
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template<typename T>
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bool BufferMapper<T>::Map(T* buffer, BufferAccess access, unsigned int offset, unsigned int length)
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bool BufferMapper<T>::Map(T& buffer, UInt64 offset, UInt64 length)
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{
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Unmap();
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#if NAZARA_UTILITY_SAFE
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if (!buffer)
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m_buffer = &buffer;
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m_ptr = buffer.Map(offset, length);
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if (!m_ptr)
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{
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NazaraError("Buffer must be valid");
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m_ptr = nullptr;
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NazaraError("Failed to map buffer"); ///TODO: Unexpected
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return false;
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}
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#endif
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m_buffer = buffer;
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m_ptr = buffer->Map(access, offset, length);
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if (!m_ptr)
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NazaraError("Failed to map buffer"); ///TODO: Unexpected
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return true;
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}
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template<typename T>
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bool BufferMapper<T>::Map(T& buffer, BufferAccess access, unsigned int offset, unsigned int length)
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{
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return Map(&buffer, access, offset, length);
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}
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template<typename T>
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bool BufferMapper<T>::Map(const T* buffer, BufferAccess access, unsigned int offset, unsigned int length)
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{
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Unmap();
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#if NAZARA_UTILITY_SAFE
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if (!buffer)
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{
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NazaraError("Buffer must be valid");
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m_ptr = nullptr;
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return false;
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}
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#endif
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m_buffer = buffer;
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m_ptr = buffer->Map(access, offset, length);
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if (!m_ptr)
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NazaraError("Failed to map buffer"); ///TODO: Unexpected
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return true;
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}
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template<typename T>
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bool BufferMapper<T>::Map(const T& buffer, BufferAccess access, unsigned int offset, unsigned int length)
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{
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return Map(&buffer, access, offset, length);
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}
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template<typename T>
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void BufferMapper<T>::Unmap()
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{
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@@ -70,7 +70,9 @@ namespace Nz
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DeviceLocal,
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DirectMapping,
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Dynamic,
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Read,
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PersistentMapping,
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Write,
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Max = DirectMapping
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};
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@@ -17,40 +17,34 @@ namespace Nz
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public:
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IndexBuffer() = default;
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IndexBuffer(bool largeIndices, std::shared_ptr<Buffer> buffer);
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IndexBuffer(bool largeIndices, std::shared_ptr<Buffer> buffer, std::size_t offset, std::size_t size);
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IndexBuffer(bool largeIndices, std::size_t length, DataStorage storage, BufferUsageFlags usage);
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IndexBuffer(bool largeIndices, std::shared_ptr<Buffer> buffer, UInt64 offset, UInt64 size);
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IndexBuffer(bool largeIndices, UInt64 indexCount, BufferUsageFlags usage, const BufferFactory& bufferFactory, const void* initialData = nullptr);
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IndexBuffer(const IndexBuffer&) = default;
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IndexBuffer(IndexBuffer&&) noexcept = default;
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~IndexBuffer() = default;
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unsigned int ComputeCacheMissCount() const;
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unsigned int ComputeCacheMissCount();
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bool Fill(const void* data, std::size_t startIndex, std::size_t length);
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bool FillRaw(const void* data, std::size_t offset, std::size_t size);
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bool Fill(const void* data, UInt64 startIndex, UInt64 length);
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bool FillRaw(const void* data, UInt64 offset, UInt64 size);
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inline const std::shared_ptr<Buffer>& GetBuffer() const;
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inline std::size_t GetEndOffset() const;
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inline std::size_t GetIndexCount() const;
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inline std::size_t GetStride() const;
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inline std::size_t GetStartOffset() const;
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inline UInt64 GetEndOffset() const;
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inline UInt64 GetIndexCount() const;
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inline UInt64 GetStride() const;
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inline UInt64 GetStartOffset() const;
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inline bool HasLargeIndices() const;
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inline bool IsValid() const;
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inline void* Map(BufferAccess access, std::size_t startVertex = 0, std::size_t length = 0);
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inline void* Map(BufferAccess access, std::size_t startVertex = 0, std::size_t length = 0) const;
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void* MapRaw(BufferAccess access, std::size_t offset = 0, std::size_t size = 0);
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void* MapRaw(BufferAccess access, std::size_t offset = 0, std::size_t size = 0) const;
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inline void* Map(UInt64 startIndex, UInt64 length);
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inline void* Map(UInt64 startIndex, UInt64 length) const;
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void* MapRaw(UInt64 offset, UInt64 size);
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void* MapRaw(UInt64 offset, UInt64 size) const;
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void Optimize();
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void Reset();
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void Reset(bool largeIndices, std::shared_ptr<Buffer> buffer);
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void Reset(bool largeIndices, std::shared_ptr<Buffer> buffer, std::size_t offset, std::size_t size);
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void Reset(bool largeIndices, std::size_t length, DataStorage storage, BufferUsageFlags usage);
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void Reset(const IndexBuffer& indexBuffer);
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void Unmap() const;
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IndexBuffer& operator=(const IndexBuffer&) = default;
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@@ -58,9 +52,9 @@ namespace Nz
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private:
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std::shared_ptr<Buffer> m_buffer;
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std::size_t m_endOffset;
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std::size_t m_indexCount;
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std::size_t m_startOffset;
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UInt64 m_endOffset;
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UInt64 m_indexCount;
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UInt64 m_startOffset;
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bool m_largeIndices;
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};
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}
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@@ -13,22 +13,22 @@ namespace Nz
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return m_buffer;
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}
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inline std::size_t IndexBuffer::GetEndOffset() const
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inline UInt64 IndexBuffer::GetEndOffset() const
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{
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return m_endOffset;
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}
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inline std::size_t IndexBuffer::GetIndexCount() const
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inline UInt64 IndexBuffer::GetIndexCount() const
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{
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return m_indexCount;
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}
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inline std::size_t IndexBuffer::GetStride() const
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inline UInt64 IndexBuffer::GetStride() const
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{
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return static_cast<std::size_t>((m_largeIndices) ? sizeof(UInt32) : sizeof(UInt16));
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return (m_largeIndices) ? sizeof(UInt32) : sizeof(UInt16);
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}
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inline std::size_t IndexBuffer::GetStartOffset() const
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inline UInt64 IndexBuffer::GetStartOffset() const
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{
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return m_startOffset;
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}
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@@ -43,16 +43,16 @@ namespace Nz
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return m_buffer != nullptr;
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}
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inline void* IndexBuffer::Map(BufferAccess access, std::size_t startIndex, std::size_t length)
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inline void* IndexBuffer::Map(UInt64 startIndex, UInt64 length)
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{
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std::size_t stride = GetStride();
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return MapRaw(access, startIndex*stride, length*stride);
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UInt64 stride = GetStride();
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return MapRaw(startIndex * stride, length * stride);
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}
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inline void* IndexBuffer::Map(BufferAccess access, std::size_t startIndex, std::size_t length) const
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inline void* IndexBuffer::Map(UInt64 startIndex, UInt64 length) const
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{
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std::size_t stride = GetStride();
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return MapRaw(access, startIndex*stride, length*stride);
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UInt64 stride = GetStride();
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return MapRaw(startIndex * stride, length * stride);
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}
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}
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@@ -19,10 +19,8 @@ namespace Nz
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class NAZARA_UTILITY_API IndexMapper
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{
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public:
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IndexMapper(IndexBuffer& indexBuffer, BufferAccess access = BufferAccess::ReadWrite, std::size_t indexCount = 0);
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IndexMapper(SubMesh& subMesh, BufferAccess access = BufferAccess::ReadWrite);
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IndexMapper(const IndexBuffer& indexBuffer, BufferAccess access = BufferAccess::ReadOnly, std::size_t indexCount = 0);
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IndexMapper(const SubMesh& subMesh, BufferAccess access = BufferAccess::ReadOnly);
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IndexMapper(IndexBuffer& indexBuffer, std::size_t indexCount = 0);
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IndexMapper(SubMesh& subMes);
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~IndexMapper() = default;
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UInt32 Get(std::size_t i) const;
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@@ -18,6 +18,7 @@
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#include <Nazara/Utility/Config.hpp>
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#include <Nazara/Utility/Enums.hpp>
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#include <Nazara/Utility/Skeleton.hpp>
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#include <Nazara/Utility/SoftwareBuffer.hpp>
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#include <Nazara/Utility/SubMesh.hpp>
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#include <Nazara/Utility/VertexDeclaration.hpp>
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#include <Nazara/Utility/VertexStruct.hpp>
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@@ -28,20 +29,35 @@ namespace Nz
|
||||
{
|
||||
struct NAZARA_UTILITY_API MeshParams : ResourceParameters
|
||||
{
|
||||
MeshParams();
|
||||
// How buffer will be allocated (by default in RAM)
|
||||
BufferFactory bufferFactory = &SoftwareBufferFactory;
|
||||
|
||||
BufferUsageFlags indexBufferFlags = 0; ///< Buffer usage flags used to build the index buffers
|
||||
BufferUsageFlags vertexBufferFlags = 0; ///< Buffer usage flags used to build the vertex buffers
|
||||
Matrix4f matrix = Matrix4f::Identity(); ///< A matrix which will transform every vertex position
|
||||
DataStorage storage = DataStorage::Hardware; ///< The place where the buffers will be allocated
|
||||
Vector2f texCoordOffset = {0.f, 0.f}; ///< Offset to apply on the texture coordinates (not scaled)
|
||||
Vector2f texCoordScale = {1.f, 1.f}; ///< Scale to apply on the texture coordinates
|
||||
bool animated = true; ///< If true, will load an animated version of the model if possible
|
||||
bool center = false; ///< If true, will center the mesh vertices around the origin
|
||||
// Buffer usage flags used to build the index buffers
|
||||
BufferUsageFlags indexBufferFlags = BufferUsage::DirectMapping | BufferUsage::Read | BufferUsage::Write;
|
||||
|
||||
// Buffer usage flags used to build the vertex buffers
|
||||
BufferUsageFlags vertexBufferFlags = BufferUsage::DirectMapping | BufferUsage::Read | BufferUsage::Write;
|
||||
|
||||
// A matrix which will transform every vertex position
|
||||
Matrix4f matrix = Matrix4f::Identity();
|
||||
|
||||
// Offset to apply on the texture coordinates (not scaled)
|
||||
Vector2f texCoordOffset = {0.f, 0.f};
|
||||
|
||||
// Scale to apply on the texture coordinates
|
||||
Vector2f texCoordScale = {1.f, 1.f};
|
||||
|
||||
// If true, will load an animated version of the model if possible
|
||||
bool animated = true;
|
||||
|
||||
// If true, will center the mesh vertices around the origin
|
||||
bool center = false;
|
||||
|
||||
// Optimize the index buffers after loading, improve cache locality (and thus rendering speed) but increase loading time.
|
||||
#ifndef NAZARA_DEBUG
|
||||
bool optimizeIndexBuffers = true; ///< Optimize the index buffers after loading, improve cache locality (and thus rendering speed) but increase loading time.
|
||||
bool optimizeIndexBuffers = true;
|
||||
#else
|
||||
bool optimizeIndexBuffers = false; ///< Since this optimization take a lot of time, especially in debug mode, don't enable it by default in debug.
|
||||
bool optimizeIndexBuffers = false;
|
||||
#endif
|
||||
|
||||
/* The declaration must have a Vector3f position component enabled
|
||||
|
||||
@@ -17,12 +17,12 @@ namespace Nz
|
||||
class NAZARA_UTILITY_API SkeletalMesh final : public SubMesh
|
||||
{
|
||||
public:
|
||||
SkeletalMesh(std::shared_ptr<VertexBuffer> vertexBuffer, std::shared_ptr<const IndexBuffer> indexBuffer);
|
||||
SkeletalMesh(std::shared_ptr<VertexBuffer> vertexBuffer, std::shared_ptr<IndexBuffer> indexBuffer);
|
||||
~SkeletalMesh() = default;
|
||||
|
||||
const Boxf& GetAABB() const override;
|
||||
AnimationType GetAnimationType() const final;
|
||||
const std::shared_ptr<const IndexBuffer>& GetIndexBuffer() const override;
|
||||
const std::shared_ptr<IndexBuffer>& GetIndexBuffer() const override;
|
||||
const std::shared_ptr<VertexBuffer>& GetVertexBuffer() const;
|
||||
std::size_t GetVertexCount() const override;
|
||||
|
||||
@@ -30,11 +30,11 @@ namespace Nz
|
||||
bool IsValid() const;
|
||||
|
||||
void SetAABB(const Boxf& aabb);
|
||||
void SetIndexBuffer(std::shared_ptr<const IndexBuffer> indexBuffer);
|
||||
void SetIndexBuffer(std::shared_ptr<IndexBuffer> indexBuffer);
|
||||
|
||||
private:
|
||||
Boxf m_aabb;
|
||||
std::shared_ptr<const IndexBuffer> m_indexBuffer;
|
||||
std::shared_ptr<IndexBuffer> m_indexBuffer;
|
||||
std::shared_ptr<VertexBuffer> m_vertexBuffer;
|
||||
};
|
||||
}
|
||||
|
||||
@@ -8,34 +8,30 @@
|
||||
#define NAZARA_UTILITY_SOFTWAREBUFFER_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Utility/AbstractBuffer.hpp>
|
||||
#include <Nazara/Utility/Buffer.hpp>
|
||||
#include <vector>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class Buffer;
|
||||
|
||||
class NAZARA_UTILITY_API SoftwareBuffer : public AbstractBuffer
|
||||
class NAZARA_UTILITY_API SoftwareBuffer : public Buffer
|
||||
{
|
||||
public:
|
||||
SoftwareBuffer(Buffer* parent, BufferType type);
|
||||
SoftwareBuffer(BufferType type, UInt64 size, BufferUsageFlags usage, const void* initialData);
|
||||
~SoftwareBuffer() = default;
|
||||
|
||||
bool Fill(const void* data, UInt64 offset, UInt64 size) override;
|
||||
|
||||
bool Initialize(UInt64 size, BufferUsageFlags usage) override;
|
||||
|
||||
const UInt8* GetData() const;
|
||||
UInt64 GetSize() const override;
|
||||
DataStorage GetStorage() const override;
|
||||
|
||||
void* Map(BufferAccess access, UInt64 offset = 0, UInt64 size = 0) override;
|
||||
void* Map(UInt64 offset = 0, UInt64 size = 0) override;
|
||||
bool Unmap() override;
|
||||
|
||||
private:
|
||||
std::vector<UInt8> m_buffer;
|
||||
std::unique_ptr<UInt8[]> m_buffer;
|
||||
bool m_mapped;
|
||||
};
|
||||
|
||||
NAZARA_UTILITY_API std::shared_ptr<Buffer> SoftwareBufferFactory(BufferType type, UInt64 size, BufferUsageFlags usage, const void* initialData = nullptr);
|
||||
}
|
||||
|
||||
#endif // NAZARA_UTILITY_SOFTWAREBUFFER_HPP
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace Nz
|
||||
class NAZARA_UTILITY_API StaticMesh final : public SubMesh
|
||||
{
|
||||
public:
|
||||
StaticMesh(std::shared_ptr<VertexBuffer> vertexBuffer, std::shared_ptr<const IndexBuffer> indexBuffer);
|
||||
StaticMesh(std::shared_ptr<VertexBuffer> vertexBuffer, std::shared_ptr<IndexBuffer> indexBuffer);
|
||||
~StaticMesh() = default;
|
||||
|
||||
void Center();
|
||||
@@ -24,7 +24,7 @@ namespace Nz
|
||||
|
||||
const Boxf& GetAABB() const override;
|
||||
AnimationType GetAnimationType() const final;
|
||||
const std::shared_ptr<const IndexBuffer>& GetIndexBuffer() const override;
|
||||
const std::shared_ptr<IndexBuffer>& GetIndexBuffer() const override;
|
||||
const std::shared_ptr<VertexBuffer>& GetVertexBuffer() const;
|
||||
std::size_t GetVertexCount() const override;
|
||||
|
||||
@@ -32,11 +32,11 @@ namespace Nz
|
||||
bool IsValid() const;
|
||||
|
||||
void SetAABB(const Boxf& aabb);
|
||||
void SetIndexBuffer(std::shared_ptr<const IndexBuffer> indexBuffer);
|
||||
void SetIndexBuffer(std::shared_ptr<IndexBuffer> indexBuffer);
|
||||
|
||||
private:
|
||||
Boxf m_aabb;
|
||||
std::shared_ptr<const IndexBuffer> m_indexBuffer;
|
||||
std::shared_ptr<IndexBuffer> m_indexBuffer;
|
||||
std::shared_ptr<VertexBuffer> m_vertexBuffer;
|
||||
};
|
||||
}
|
||||
|
||||
@@ -34,7 +34,7 @@ namespace Nz
|
||||
|
||||
virtual const Boxf& GetAABB() const = 0;
|
||||
virtual AnimationType GetAnimationType() const = 0;
|
||||
virtual const std::shared_ptr<const IndexBuffer>& GetIndexBuffer() const = 0;
|
||||
virtual const std::shared_ptr<IndexBuffer>& GetIndexBuffer() const = 0;
|
||||
std::size_t GetMaterialIndex() const;
|
||||
PrimitiveMode GetPrimitiveMode() const;
|
||||
std::size_t GetTriangleCount() const;
|
||||
|
||||
@@ -18,8 +18,8 @@ namespace Nz
|
||||
class NAZARA_UTILITY_API TriangleIterator
|
||||
{
|
||||
public:
|
||||
TriangleIterator(PrimitiveMode primitiveMode, const IndexBuffer& indexBuffer);
|
||||
TriangleIterator(const SubMesh& subMesh);
|
||||
TriangleIterator(PrimitiveMode primitiveMode, IndexBuffer& indexBuffer);
|
||||
TriangleIterator(SubMesh& subMesh);
|
||||
~TriangleIterator() = default;
|
||||
|
||||
bool Advance();
|
||||
|
||||
@@ -15,30 +15,21 @@ namespace Nz
|
||||
class NAZARA_UTILITY_API UniformBuffer
|
||||
{
|
||||
public:
|
||||
UniformBuffer() = default;
|
||||
UniformBuffer(std::shared_ptr<Buffer> buffer);
|
||||
UniformBuffer(std::shared_ptr<Buffer> buffer, UInt32 offset, UInt32 size);
|
||||
UniformBuffer(UInt32 length, DataStorage storage, BufferUsageFlags usage);
|
||||
UniformBuffer(std::shared_ptr<Buffer> buffer, UInt64 offset, UInt64 size);
|
||||
UniformBuffer(UInt64 size, BufferUsageFlags usage, const BufferFactory& bufferFactory, const void* initialData = nullptr);
|
||||
UniformBuffer(const UniformBuffer&) = default;
|
||||
UniformBuffer(UniformBuffer&&) noexcept = default;
|
||||
~UniformBuffer() = default;
|
||||
|
||||
bool Fill(const void* data, UInt32 offset, UInt32 size);
|
||||
bool Fill(const void* data, UInt64 offset, UInt64 size);
|
||||
|
||||
inline const std::shared_ptr<Buffer>& GetBuffer() const;
|
||||
inline UInt32 GetEndOffset() const;
|
||||
inline UInt32 GetStartOffset() const;
|
||||
inline UInt64 GetEndOffset() const;
|
||||
inline UInt64 GetStartOffset() const;
|
||||
|
||||
inline bool IsValid() const;
|
||||
|
||||
void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0);
|
||||
void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0) const;
|
||||
|
||||
void Reset();
|
||||
void Reset(std::shared_ptr<Buffer> buffer);
|
||||
void Reset(std::shared_ptr<Buffer> buffer, UInt32 offset, UInt32 size);
|
||||
void Reset(UInt32 size, DataStorage storage, BufferUsageFlags usage);
|
||||
void Reset(const UniformBuffer& uniformBuffer);
|
||||
void* Map(UInt64 offset = 0, UInt64 size = 0);
|
||||
void* Map(UInt64 offset = 0, UInt64 size = 0) const;
|
||||
|
||||
void Unmap() const;
|
||||
|
||||
@@ -47,8 +38,8 @@ namespace Nz
|
||||
|
||||
private:
|
||||
std::shared_ptr<Buffer> m_buffer;
|
||||
UInt32 m_endOffset;
|
||||
UInt32 m_startOffset;
|
||||
UInt64 m_endOffset;
|
||||
UInt64 m_startOffset;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -13,20 +13,15 @@ namespace Nz
|
||||
return m_buffer;
|
||||
}
|
||||
|
||||
inline UInt32 UniformBuffer::GetEndOffset() const
|
||||
inline UInt64 UniformBuffer::GetEndOffset() const
|
||||
{
|
||||
return m_endOffset;
|
||||
}
|
||||
|
||||
inline UInt32 UniformBuffer::GetStartOffset() const
|
||||
inline UInt64 UniformBuffer::GetStartOffset() const
|
||||
{
|
||||
return m_startOffset;
|
||||
}
|
||||
|
||||
inline bool UniformBuffer::IsValid() const
|
||||
{
|
||||
return m_buffer != nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
#include <Nazara/Utility/DebugOff.hpp>
|
||||
|
||||
@@ -18,34 +18,28 @@ namespace Nz
|
||||
public:
|
||||
VertexBuffer() = default;
|
||||
VertexBuffer(std::shared_ptr<const VertexDeclaration> vertexDeclaration, std::shared_ptr<Buffer> buffer);
|
||||
VertexBuffer(std::shared_ptr<const VertexDeclaration> vertexDeclaration, std::shared_ptr<Buffer> buffer, std::size_t offset, std::size_t size);
|
||||
VertexBuffer(std::shared_ptr<const VertexDeclaration> vertexDeclaration, std::size_t length, DataStorage storage, BufferUsageFlags usage);
|
||||
VertexBuffer(std::shared_ptr<const VertexDeclaration> vertexDeclaration, std::shared_ptr<Buffer> buffer, UInt64 offset, UInt64 size);
|
||||
VertexBuffer(std::shared_ptr<const VertexDeclaration> vertexDeclaration, UInt64 vertexCount, BufferUsageFlags usage, const BufferFactory& bufferFactory, const void* initialData = nullptr);
|
||||
VertexBuffer(const VertexBuffer&) = default;
|
||||
VertexBuffer(VertexBuffer&&) noexcept = default;
|
||||
~VertexBuffer() = default;
|
||||
|
||||
bool Fill(const void* data, std::size_t startVertex, std::size_t length);
|
||||
bool FillRaw(const void* data, std::size_t offset, std::size_t size);
|
||||
bool Fill(const void* data, UInt64 startVertex, UInt64 length);
|
||||
bool FillRaw(const void* data, UInt64 offset, UInt64 size);
|
||||
|
||||
inline const std::shared_ptr<Buffer>& GetBuffer() const;
|
||||
inline std::size_t GetEndOffset() const;
|
||||
inline std::size_t GetStartOffset() const;
|
||||
inline std::size_t GetStride() const;
|
||||
inline std::size_t GetVertexCount() const;
|
||||
inline UInt64 GetEndOffset() const;
|
||||
inline UInt64 GetStartOffset() const;
|
||||
inline UInt64 GetStride() const;
|
||||
inline UInt64 GetVertexCount() const;
|
||||
inline const std::shared_ptr<const VertexDeclaration>& GetVertexDeclaration() const;
|
||||
|
||||
inline bool IsValid() const;
|
||||
|
||||
void* Map(BufferAccess access, std::size_t startVertex = 0, std::size_t length = 0);
|
||||
void* Map(BufferAccess access, std::size_t startVertex = 0, std::size_t length = 0) const;
|
||||
void* MapRaw(BufferAccess access, std::size_t offset = 0, std::size_t size = 0);
|
||||
void* MapRaw(BufferAccess access, std::size_t offset = 0, std::size_t size = 0) const;
|
||||
|
||||
void Reset();
|
||||
void Reset(std::shared_ptr<const VertexDeclaration> vertexDeclaration, std::shared_ptr<Buffer> buffer);
|
||||
void Reset(std::shared_ptr<const VertexDeclaration> vertexDeclaration, std::shared_ptr<Buffer> buffer, std::size_t offset, std::size_t size);
|
||||
void Reset(std::shared_ptr<const VertexDeclaration> vertexDeclaration, std::size_t length, DataStorage storage, BufferUsageFlags usage);
|
||||
void Reset(const VertexBuffer& vertexBuffer);
|
||||
void* Map(UInt64 startVertex, UInt64 length);
|
||||
void* Map(UInt64 startVertex, UInt64 length) const;
|
||||
void* MapRaw(UInt64 offset, UInt64 size);
|
||||
void* MapRaw(UInt64 offset, UInt64 size) const;
|
||||
|
||||
void SetVertexDeclaration(std::shared_ptr<const VertexDeclaration> vertexDeclaration);
|
||||
|
||||
@@ -57,9 +51,9 @@ namespace Nz
|
||||
private:
|
||||
std::shared_ptr<Buffer> m_buffer;
|
||||
std::shared_ptr<const VertexDeclaration> m_vertexDeclaration;
|
||||
std::size_t m_endOffset;
|
||||
std::size_t m_startOffset;
|
||||
std::size_t m_vertexCount;
|
||||
UInt64 m_endOffset;
|
||||
UInt64 m_startOffset;
|
||||
UInt64 m_vertexCount;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -13,22 +13,22 @@ namespace Nz
|
||||
return m_buffer;
|
||||
}
|
||||
|
||||
inline std::size_t VertexBuffer::GetEndOffset() const
|
||||
inline UInt64 VertexBuffer::GetEndOffset() const
|
||||
{
|
||||
return m_endOffset;
|
||||
}
|
||||
|
||||
inline std::size_t VertexBuffer::GetStride() const
|
||||
inline UInt64 VertexBuffer::GetStride() const
|
||||
{
|
||||
return static_cast<std::size_t>(m_vertexDeclaration->GetStride());
|
||||
return static_cast<UInt64>(m_vertexDeclaration->GetStride());
|
||||
}
|
||||
|
||||
inline std::size_t VertexBuffer::GetStartOffset() const
|
||||
inline UInt64 VertexBuffer::GetStartOffset() const
|
||||
{
|
||||
return m_startOffset;
|
||||
}
|
||||
|
||||
inline std::size_t VertexBuffer::GetVertexCount() const
|
||||
inline UInt64 VertexBuffer::GetVertexCount() const
|
||||
{
|
||||
return m_vertexCount;
|
||||
}
|
||||
|
||||
@@ -20,10 +20,8 @@ namespace Nz
|
||||
class NAZARA_UTILITY_API VertexMapper
|
||||
{
|
||||
public:
|
||||
VertexMapper(SubMesh& subMesh, BufferAccess access = BufferAccess::ReadWrite);
|
||||
VertexMapper(VertexBuffer& vertexBuffer, BufferAccess access = BufferAccess::ReadWrite);
|
||||
VertexMapper(const SubMesh& subMesh, BufferAccess access = BufferAccess::ReadOnly);
|
||||
VertexMapper(const VertexBuffer& vertexBuffer, BufferAccess access = BufferAccess::ReadOnly);
|
||||
VertexMapper(SubMesh& subMesh);
|
||||
VertexMapper(VertexBuffer& vertexBuffer);
|
||||
~VertexMapper();
|
||||
|
||||
template<typename T> SparsePtr<T> GetComponentPtr(VertexComponent component, std::size_t componentIndex = 0);
|
||||
|
||||
Reference in New Issue
Block a user