Big buffer refactor
Replaced RenderBuffer class, replaced AbstractBuffer by Buffer
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@@ -8,68 +8,45 @@
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#define NAZARA_UTILITY_BUFFER_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Utility/AbstractBuffer.hpp>
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#include <Nazara/Utility/Config.hpp>
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#include <Nazara/Utility/Enums.hpp>
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#include <array>
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#include <functional>
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#include <memory>
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namespace Nz
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{
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class Buffer;
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using BufferFactory = std::function<std::shared_ptr<Buffer>(BufferType type, UInt64 size, BufferUsageFlags usage, const void* initialData)>;
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class NAZARA_UTILITY_API Buffer
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{
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friend class Utility;
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public:
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using BufferFactory = std::function<std::unique_ptr<AbstractBuffer>(Buffer* parent, BufferType type)>;
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Buffer(BufferType type);
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Buffer(BufferType type, UInt32 size, DataStorage storage = DataStorage::Software, BufferUsageFlags usage = 0);
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inline Buffer(DataStorage storage, BufferType type, UInt64 size, BufferUsageFlags usage);
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Buffer(const Buffer&) = delete;
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Buffer(Buffer&&) = delete;
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~Buffer() = default;
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virtual ~Buffer();
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bool CopyContent(const Buffer& buffer);
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std::shared_ptr<Buffer> CopyContent(const BufferFactory& bufferFactory);
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bool Create(UInt32 size, DataStorage storage = DataStorage::Software, BufferUsageFlags usage = 0);
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void Destroy();
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virtual bool Fill(const void* data, UInt64 offset, UInt64 size) = 0;
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bool Fill(const void* data, UInt32 offset, UInt32 size);
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inline AbstractBuffer* GetImpl() const;
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inline UInt32 GetSize() const;
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inline UInt64 GetSize() const;
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inline DataStorage GetStorage() const;
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inline BufferType GetType() const;
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inline BufferUsageFlags GetUsage() const;
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inline BufferUsageFlags GetUsageFlags() const;
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inline bool HasStorage(DataStorage storage) const;
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inline bool IsValid() const;
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void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0);
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void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0) const;
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bool SetStorage(DataStorage storage);
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void Unmap() const;
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virtual void* Map(UInt64 offset, UInt64 size) = 0;
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virtual bool Unmap() = 0;
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Buffer& operator=(const Buffer&) = delete;
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Buffer& operator=(Buffer&&) = delete;
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static bool IsStorageSupported(DataStorage storage);
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static void SetBufferFactory(DataStorage storage, BufferFactory func);
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private:
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static bool Initialize();
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static void Uninitialize();
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std::unique_ptr<AbstractBuffer> m_impl;
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BufferType m_type;
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BufferUsageFlags m_usage;
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UInt32 m_size;
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static std::array<BufferFactory, DataStorageCount> s_bufferFactories;
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DataStorage m_storage;
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UInt64 m_size;
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};
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}
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