Big buffer refactor

Replaced RenderBuffer class, replaced AbstractBuffer by Buffer
This commit is contained in:
Jérôme Leclercq
2022-01-23 00:05:08 +01:00
parent 754a0016c7
commit 29786765c6
98 changed files with 699 additions and 1427 deletions

View File

@@ -16,16 +16,10 @@ namespace Nz
{
public:
BufferMapper();
BufferMapper(T* buffer, BufferAccess access, unsigned int offset = 0, unsigned int length = 0);
BufferMapper(T& buffer, BufferAccess access, unsigned int offset = 0, unsigned int length = 0);
BufferMapper(const T* buffer, BufferAccess access, unsigned int offset = 0, unsigned int length = 0);
BufferMapper(const T& buffer, BufferAccess access, unsigned int offset = 0, unsigned int length = 0);
BufferMapper(T& buffer, UInt64 offset, UInt64 length);
~BufferMapper();
bool Map(T* buffer, BufferAccess access, unsigned int offset = 0, unsigned int length = 0);
bool Map(T& buffer, BufferAccess access, unsigned int offset = 0, unsigned int length = 0);
bool Map(const T* buffer, BufferAccess access, unsigned int offset = 0, unsigned int length = 0);
bool Map(const T& buffer, BufferAccess access, unsigned int offset = 0, unsigned int length = 0);
bool Map(T& buffer, UInt64 offset, UInt64 length);
const T* GetBuffer() const;
void* GetPointer() const;
@@ -33,7 +27,7 @@ namespace Nz
void Unmap();
private:
const T* m_buffer;
T* m_buffer;
void* m_ptr;
};
}