Big buffer refactor

Replaced RenderBuffer class, replaced AbstractBuffer by Buffer
This commit is contained in:
Jérôme Leclercq
2022-01-23 00:05:08 +01:00
parent 754a0016c7
commit 29786765c6
98 changed files with 699 additions and 1427 deletions

View File

@@ -8,7 +8,7 @@
namespace Nz
{
SkeletalMesh::SkeletalMesh(std::shared_ptr<VertexBuffer> vertexBuffer, std::shared_ptr<const IndexBuffer> indexBuffer) :
SkeletalMesh::SkeletalMesh(std::shared_ptr<VertexBuffer> vertexBuffer, std::shared_ptr<IndexBuffer> indexBuffer) :
m_aabb(Nz::Boxf::Zero()),
m_indexBuffer(std::move(indexBuffer)),
m_vertexBuffer(std::move(vertexBuffer))
@@ -26,7 +26,7 @@ namespace Nz
return AnimationType::Skeletal;
}
const std::shared_ptr<const IndexBuffer>& SkeletalMesh::GetIndexBuffer() const
const std::shared_ptr<IndexBuffer>& SkeletalMesh::GetIndexBuffer() const
{
return m_indexBuffer;
}
@@ -58,7 +58,7 @@ namespace Nz
OnSubMeshInvalidateAABB(this);
}
void SkeletalMesh::SetIndexBuffer(std::shared_ptr<const IndexBuffer> indexBuffer)
void SkeletalMesh::SetIndexBuffer(std::shared_ptr<IndexBuffer> indexBuffer)
{
m_indexBuffer = std::move(indexBuffer);
}