Renderer: Implement renderpass attachments clear for OpenGL

This commit is contained in:
Jérôme Leclercq
2021-05-28 22:55:56 +02:00
parent 392a23eeb1
commit 299585a7de
14 changed files with 276 additions and 96 deletions

View File

@@ -129,6 +129,7 @@ typedef void (GL_APIENTRYP PFNGLSPECIALIZESHADERARBPROC) (GLuint shader, const G
cb(glStencilFuncSeparate, PFNGLSTENCILFUNCSEPARATEPROC) \
cb(glStencilOp, PFNGLSTENCILOPPROC) \
cb(glStencilOpSeparate, PFNGLSTENCILOPSEPARATEPROC) \
cb(glStencilMaskSeparate, PFNGLSTENCILMASKSEPARATEPROC) \
cb(glTexImage2D, PFNGLTEXIMAGE2DPROC) \
cb(glTexImage3D, PFNGLTEXIMAGE3DPROC) \
cb(glTexParameterf, PFNGLTEXPARAMETERFPROC) \