From 29d66892b7f7fc5757892cedc9c6be5b22cd8d28 Mon Sep 17 00:00:00 2001 From: Lynix Date: Wed, 20 Mar 2013 17:05:29 +0100 Subject: [PATCH] Fixed RenderQueue not clearing generic drawables Former-commit-id: d510f8c0e817a42e2ca4db755ca68b3a6d99ab9a --- src/Nazara/3D/RenderQueue.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/Nazara/3D/RenderQueue.cpp b/src/Nazara/3D/RenderQueue.cpp index 916d77c21..a390890c9 100644 --- a/src/Nazara/3D/RenderQueue.cpp +++ b/src/Nazara/3D/RenderQueue.cpp @@ -89,6 +89,7 @@ bool NzRenderQueue::StaticMeshComparator::operator()(const NzStaticMesh* subMesh void NzRenderQueue::Clear() { directionnalLights.clear(); + otherDrawables.clear(); visibleLights.clear(); visibleSkeletalModels.clear(); visibleStaticModels.clear();