Remove Graphics module and fix compilation
This commit is contained in:
@@ -1,272 +0,0 @@
|
||||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Graphics module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Graphics/Billboard.hpp>
|
||||
#include <memory>
|
||||
#include <Nazara/Graphics/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
/*!
|
||||
* \brief Constructs a Billboard object by default
|
||||
*/
|
||||
|
||||
inline Billboard::Billboard()
|
||||
{
|
||||
ResetMaterials(1);
|
||||
|
||||
SetColor(Color::White);
|
||||
SetDefaultMaterial();
|
||||
SetRotation(0.f);
|
||||
SetSize(64.f, 64.f);
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Constructs a Billboard object with a reference to a material
|
||||
*
|
||||
* \param material Reference to a material
|
||||
*/
|
||||
|
||||
inline Billboard::Billboard(MaterialRef material)
|
||||
{
|
||||
ResetMaterials(1);
|
||||
|
||||
SetColor(Color::White);
|
||||
SetMaterial(std::move(material), true);
|
||||
SetRotation(0.f);
|
||||
SetSize(64.f, 64.f);
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Constructs a Billboard object with a pointer to a texture
|
||||
*
|
||||
* \param texture Pointer to a texture
|
||||
*/
|
||||
|
||||
inline Billboard::Billboard(Texture* texture)
|
||||
{
|
||||
ResetMaterials(1);
|
||||
|
||||
SetColor(Color::White);
|
||||
SetRotation(0.f);
|
||||
SetSize(64.f, 64.f);
|
||||
SetTexture(texture, true);
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Constructs a Billboard object by assignation
|
||||
*
|
||||
* \param billboard Billboard to copy into this
|
||||
*/
|
||||
|
||||
inline Billboard::Billboard(const Billboard& billboard) :
|
||||
InstancedRenderable(billboard),
|
||||
m_color(billboard.m_color),
|
||||
m_sinCos(billboard.m_sinCos),
|
||||
m_size(billboard.m_size),
|
||||
m_rotation(billboard.m_rotation)
|
||||
{
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Gets the color of the billboard
|
||||
* \return Current color
|
||||
*/
|
||||
|
||||
inline const Color& Billboard::GetColor() const
|
||||
{
|
||||
return m_color;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Gets the rotation of the billboard
|
||||
* \return Current rotation
|
||||
*/
|
||||
|
||||
inline const RadianAnglef& Billboard::GetRotation() const
|
||||
{
|
||||
return m_rotation;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Gets the size of the billboard
|
||||
* \return Current size
|
||||
*/
|
||||
|
||||
inline const Vector2f& Billboard::GetSize() const
|
||||
{
|
||||
return m_size;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Sets the color of the billboard
|
||||
*
|
||||
* \param color Color for the billboard
|
||||
*/
|
||||
|
||||
inline void Billboard::SetColor(const Color& color)
|
||||
{
|
||||
m_color = color;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Sets the default material of the billboard (just default material)
|
||||
*/
|
||||
|
||||
inline void Billboard::SetDefaultMaterial()
|
||||
{
|
||||
MaterialRef material = Material::New();
|
||||
material->EnableFaceCulling(true);
|
||||
|
||||
SetMaterial(std::move(material));
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Sets the material of the billboard
|
||||
*
|
||||
* \param material Material for the billboard
|
||||
* \param resizeBillboard Should billboard be resized to the material size (diffuse map)
|
||||
*/
|
||||
inline void Billboard::SetMaterial(MaterialRef material, bool resizeBillboard)
|
||||
{
|
||||
SetMaterial(GetSkin(), std::move(material), resizeBillboard);
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Sets the material of the billboard
|
||||
*
|
||||
* \param skinIndex Skin index to change
|
||||
* \param material Material for the billboard
|
||||
* \param resizeBillboard Should billboard be resized to the material size (diffuse map)
|
||||
*/
|
||||
inline void Billboard::SetMaterial(std::size_t skinIndex, MaterialRef material, bool resizeBillboard)
|
||||
{
|
||||
InstancedRenderable::SetMaterial(skinIndex, 0, std::move(material));
|
||||
|
||||
if (resizeBillboard)
|
||||
{
|
||||
if (const MaterialRef& newMat = GetMaterial())
|
||||
{
|
||||
const TextureRef& diffuseMap = newMat->GetDiffuseMap();
|
||||
if (diffuseMap && diffuseMap->IsValid())
|
||||
SetSize(Vector2f(Vector2ui(diffuseMap->GetSize())));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Sets the rotation of the billboard
|
||||
*
|
||||
* \param rotation Rotation for the billboard
|
||||
*/
|
||||
|
||||
inline void Billboard::SetRotation(const RadianAnglef& rotation)
|
||||
{
|
||||
m_rotation = rotation;
|
||||
|
||||
auto sincos = rotation.GetSinCos();
|
||||
m_sinCos.Set(sincos.first, sincos.second);
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Sets the size of the billboard
|
||||
*
|
||||
* \param size Size for the billboard
|
||||
*/
|
||||
|
||||
inline void Billboard::SetSize(const Vector2f& size)
|
||||
{
|
||||
m_size = size;
|
||||
|
||||
// We invalidate the bounding volume
|
||||
InvalidateBoundingVolume();
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Sets the size of the billboard
|
||||
*
|
||||
* \param sizeX Size in X for the billboard
|
||||
* \param sizeY Size in Y for the billboard
|
||||
*/
|
||||
|
||||
inline void Billboard::SetSize(float sizeX, float sizeY)
|
||||
{
|
||||
SetSize(Vector2f(sizeX, sizeY));
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Sets the texture of the billboard
|
||||
*
|
||||
* \param texture Texture for the billboard
|
||||
* \param resizeBillboard Should billboard be resized to the texture size
|
||||
*/
|
||||
inline void Billboard::SetTexture(TextureRef texture, bool resizeBillboard)
|
||||
{
|
||||
SetTexture(GetSkin(), std::move(texture), resizeBillboard);
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Sets the texture of the billboard for a specific index
|
||||
*
|
||||
* This function changes the diffuse map of the material associated with the specified skin index
|
||||
*
|
||||
* \param skinIndex Skin index to change
|
||||
* \param texture Texture for the billboard
|
||||
* \param resizeBillboard Should billboard be resized to the texture size
|
||||
*/
|
||||
inline void Billboard::SetTexture(std::size_t skinIndex, TextureRef texture, bool resizeBillboard)
|
||||
{
|
||||
if (resizeBillboard && texture && texture->IsValid())
|
||||
SetSize(Vector2f(Vector2ui(texture->GetSize())));
|
||||
|
||||
const MaterialRef& material = GetMaterial(skinIndex);
|
||||
|
||||
if (material->GetReferenceCount() > 1)
|
||||
{
|
||||
MaterialRef newMat = Material::New(*material); // Copy
|
||||
newMat->SetDiffuseMap(std::move(texture));
|
||||
|
||||
SetMaterial(skinIndex, std::move(newMat));
|
||||
}
|
||||
else
|
||||
material->SetDiffuseMap(std::move(texture));
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Sets the current billboard with the content of the other one
|
||||
* \return A reference to this
|
||||
*
|
||||
* \param billboard The other Billboard
|
||||
*/
|
||||
|
||||
inline Billboard& Billboard::operator=(const Billboard& billboard)
|
||||
{
|
||||
InstancedRenderable::operator=(billboard);
|
||||
|
||||
m_color = billboard.m_color;
|
||||
m_size = billboard.m_size;
|
||||
|
||||
InvalidateBoundingVolume();
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Creates a new billboard from the arguments
|
||||
* \return A reference to the newly created billboard
|
||||
*
|
||||
* \param args Arguments for the billboard
|
||||
*/
|
||||
|
||||
template<typename... Args>
|
||||
BillboardRef Billboard::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<Billboard> object(new Billboard(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
}
|
||||
|
||||
#include <Nazara/Graphics/DebugOff.hpp>
|
||||
Reference in New Issue
Block a user