Remove Graphics module and fix compilation
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@@ -1,114 +0,0 @@
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// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_TEXTSPRITE_HPP
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#define NAZARA_TEXTSPRITE_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Graphics/Material.hpp>
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#include <Nazara/Graphics/InstancedRenderable.hpp>
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#include <Nazara/Utility/AbstractAtlas.hpp>
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#include <Nazara/Utility/VertexStruct.hpp>
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namespace Nz
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{
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class AbstractTextDrawer;
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class TextSprite;
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using TextSpriteConstRef = ObjectRef<const TextSprite>;
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using TextSpriteLibrary = ObjectLibrary<TextSprite>;
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using TextSpriteRef = ObjectRef<TextSprite>;
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class NAZARA_GRAPHICS_API TextSprite : public InstancedRenderable
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{
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public:
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inline TextSprite();
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inline TextSprite(const AbstractTextDrawer& drawer);
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inline TextSprite(const TextSprite& sprite);
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~TextSprite() = default;
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void AddToRenderQueue(AbstractRenderQueue* renderQueue, const InstanceData& instanceData, const Recti& scissorRect) const override;
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inline void Clear();
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std::unique_ptr<InstancedRenderable> Clone() const override;
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inline const Color& GetColor() const;
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inline float GetScale() const;
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inline void SetColor(const Color& color);
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inline void SetDefaultMaterial();
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using InstancedRenderable::SetMaterial;
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inline void SetMaterial(MaterialRef material);
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inline void SetMaterial(std::size_t skinIndex, MaterialRef material);
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inline void SetScale(float scale);
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void Update(const AbstractTextDrawer& drawer);
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inline TextSprite& operator=(const TextSprite& text);
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template<typename... Args> static TextSpriteRef New(Args&&... args);
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private:
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inline void InvalidateVertices();
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void MakeBoundingVolume() const override;
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void OnAtlasInvalidated(const AbstractAtlas* atlas);
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void OnAtlasLayerChange(const AbstractAtlas* atlas, AbstractImage* oldLayer, AbstractImage* newLayer);
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void UpdateData(InstanceData* instanceData) const override;
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struct RenderKey
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{
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Texture* texture;
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int renderOrder;
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bool operator==(const RenderKey& rhs) const
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{
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return texture == rhs.texture && renderOrder == rhs.renderOrder;
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}
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bool operator!=(const RenderKey& rhs) const
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{
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return !operator==(rhs);
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}
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};
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struct HashRenderKey
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{
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std::size_t operator()(const RenderKey& key) const
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{
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// Since renderOrder will be very small, this will be enough
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return std::hash<Texture*>()(key.texture) + key.renderOrder;
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}
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};
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struct RenderIndices
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{
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unsigned int first;
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unsigned int count;
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};
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struct AtlasSlots
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{
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bool used;
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NazaraSlot(AbstractAtlas, OnAtlasCleared, clearSlot);
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NazaraSlot(AbstractAtlas, OnAtlasLayerChange, layerChangeSlot);
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NazaraSlot(AbstractAtlas, OnAtlasRelease, releaseSlot);
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};
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std::unordered_map<const AbstractAtlas*, AtlasSlots> m_atlases;
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mutable std::unordered_map<RenderKey, RenderIndices, HashRenderKey> m_renderInfos;
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mutable std::vector<VertexStruct_XY_Color_UV> m_localVertices;
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Color m_color;
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Rectf m_localBounds;
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float m_scale;
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static TextSpriteLibrary::LibraryMap s_library;
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};
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}
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#include <Nazara/Graphics/TextSprite.inl>
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#endif // NAZARA_TEXTSPRITE_HPP
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