Remove Graphics module and fix compilation

This commit is contained in:
Jérôme Leclercq
2020-08-27 19:43:31 +02:00
parent bc92d030ed
commit 2a875c8bdc
283 changed files with 16 additions and 32474 deletions

View File

@@ -381,25 +381,25 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
if (wrapKey)
{
SamplerWrap wrap = SamplerWrap_Default;
SamplerWrap wrap = SamplerWrap_Clamp;
switch (mapMode[0])
{
case aiTextureMapMode_Clamp:
case aiTextureMapMode_Decal:
wrap = SamplerWrap_Clamp;
break;
case aiTextureMapMode_Clamp:
case aiTextureMapMode_Decal:
wrap = SamplerWrap_Clamp;
break;
case aiTextureMapMode_Mirror:
wrap = SamplerWrap_MirroredRepeat;
break;
case aiTextureMapMode_Mirror:
wrap = SamplerWrap_MirroredRepeat;
break;
case aiTextureMapMode_Wrap:
wrap = SamplerWrap_Repeat;
break;
case aiTextureMapMode_Wrap:
wrap = SamplerWrap_Repeat;
break;
default:
NazaraWarning("Assimp texture map mode 0x" + String::Number(mapMode[0], 16) + " not handled");
break;
default:
NazaraWarning("Assimp texture map mode 0x" + String::Number(mapMode[0], 16) + " not handled");
break;
}
matData.SetParameter(wrapKey, static_cast<long long>(wrap));
@@ -567,7 +567,7 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
if (wrapKey)
{
SamplerWrap wrap = SamplerWrap_Default;
SamplerWrap wrap = SamplerWrap_Clamp;
switch (mapMode[0])
{
case aiTextureMapMode_Clamp: