Remove Nz::String and Nz::StringStream
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@@ -4,7 +4,6 @@
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#include <Nazara/OpenGLRenderer/OpenGLBuffer.hpp>
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#include <Nazara/Core/CallOnExit.hpp>
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#include <Nazara/Core/String.hpp>
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#include <stdexcept>
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#include <Nazara/OpenGLRenderer/Debug.hpp>
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@@ -37,7 +36,7 @@ namespace Nz
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case BufferType_Vertex: target = GL::BufferTarget::Array; break;
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default:
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throw std::runtime_error("unknown buffer type 0x" + String::Number(UnderlyingCast(m_type), 16).ToStdString());
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throw std::runtime_error("unknown buffer type 0x" + NumberToString(UnderlyingCast(m_type), 16));
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}
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GLenum hint = GL_STREAM_COPY;
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