Remove Nz::String and Nz::StringStream

This commit is contained in:
Jérôme Leclercq
2020-09-25 19:31:01 +02:00
parent d665af1f9d
commit 2b6a463a45
212 changed files with 1877 additions and 8721 deletions

View File

@@ -4,7 +4,6 @@
#include <Nazara/OpenGLRenderer/OpenGLBuffer.hpp>
#include <Nazara/Core/CallOnExit.hpp>
#include <Nazara/Core/String.hpp>
#include <stdexcept>
#include <Nazara/OpenGLRenderer/Debug.hpp>
@@ -37,7 +36,7 @@ namespace Nz
case BufferType_Vertex: target = GL::BufferTarget::Array; break;
default:
throw std::runtime_error("unknown buffer type 0x" + String::Number(UnderlyingCast(m_type), 16).ToStdString());
throw std::runtime_error("unknown buffer type 0x" + NumberToString(UnderlyingCast(m_type), 16));
}
GLenum hint = GL_STREAM_COPY;