Minor improvements
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@@ -43,7 +43,7 @@ namespace Nz
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inline auto LinearSlicedSprite::GetSection(std::size_t sectionIndex) const -> const Section&
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{
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NazaraAssert(sectionIndex < m_sectionCount, "out of range section");
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NazaraAssertFmt(sectionIndex < m_sectionCount, "section index ouf of range ({0} >= {1})", sectionIndex, m_sectionCount);
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return m_sections[sectionIndex];
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}
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@@ -71,7 +71,7 @@ namespace Nz
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inline void LinearSlicedSprite::RemoveSection(std::size_t sectionIndex)
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{
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NazaraAssert(sectionIndex < m_sectionCount, "out of range section");
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NazaraAssertFmt(sectionIndex < m_sectionCount, "section index ouf of range ({0} >= {1})", sectionIndex, m_sectionCount);
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if (m_sectionCount >= sectionIndex + 1)
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std::move(m_sections.begin() + sectionIndex + 1, m_sections.begin() + m_sectionCount, m_sections.begin() + sectionIndex);
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@@ -102,7 +102,7 @@ namespace Nz
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inline void LinearSlicedSprite::SetSection(std::size_t sectionIndex, float size, float textureCoord)
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{
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NazaraAssert(sectionIndex < m_sectionCount, "out of range section");
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NazaraAssertFmt(sectionIndex < m_sectionCount, "section index ouf of range ({0} >= {1})", sectionIndex, m_sectionCount);
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auto& section = m_sections[sectionIndex];
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section.size = size;
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@@ -113,7 +113,7 @@ namespace Nz
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inline void LinearSlicedSprite::SetSectionSize(std::size_t sectionIndex, float size)
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{
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NazaraAssert(sectionIndex < m_sectionCount, "out of range section");
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NazaraAssertFmt(sectionIndex < m_sectionCount, "section index ouf of range ({0} >= {1})", sectionIndex, m_sectionCount);
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auto& section = m_sections[sectionIndex];
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section.size = size;
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@@ -123,7 +123,7 @@ namespace Nz
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inline void LinearSlicedSprite::SetSectionTextureCoord(std::size_t sectionIndex, float textureCoord)
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{
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NazaraAssert(sectionIndex < m_sectionCount, "out of range section");
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NazaraAssertFmt(sectionIndex < m_sectionCount, "section index ouf of range ({0} >= {1})", sectionIndex, m_sectionCount);
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auto& section = m_sections[sectionIndex];
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section.textureCoord = textureCoord;
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@@ -133,7 +133,7 @@ namespace Nz
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inline void LinearSlicedSprite::SetSize(float size)
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{
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NazaraAssert(size >= 0.f, "size must be positive");
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NazaraAssertFmt(size >= 0.f, "size must be positive (got {0})", size);
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m_size = size;
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