Fixed ShaderStage::Destroy
Former-commit-id: 87b67ba4e459a698bef9cd899ed7d5eb2cb6259c
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@ -71,7 +71,10 @@ void NzShaderStage::Destroy()
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{
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{
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m_compiled = false;
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m_compiled = false;
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if (m_id)
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if (m_id)
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{
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glDeleteShader(m_id);
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glDeleteShader(m_id);
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m_id = 0;
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}
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}
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}
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NzString NzShaderStage::GetLog() const
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NzString NzShaderStage::GetLog() const
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