Documentation for module: Graphics
Former-commit-id: 1757c33318443aade1dc38e16d053240d7dc885c
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@@ -29,7 +29,7 @@ namespace Nz
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float GetBrightThreshold() const;
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Texture* GetTexture(unsigned int i) const;
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bool Process(const SceneData& sceneData, unsigned int firstWorkTexture, unsigned secondWorkTexture) const;
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bool Process(const SceneData& sceneData, unsigned int firstWorkTexture, unsigned int secondWorkTexture) const;
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bool Resize(const Vector2ui& dimensions);
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void SetBlurPassCount(unsigned int passCount);
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