Audio: Add an option to directly link OpenAL
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13
xmake.lua
13
xmake.lua
@@ -43,7 +43,17 @@ local modules = {
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Deps = {"NazaraCore"},
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Packages = {"dr_wav", "frozen", "libflac", "libvorbis", "minimp3"},
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Custom = function ()
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add_packages("openal-soft", { links = {} }) -- Don't link OpenAL (it will be loaded dynamically)
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if is_plat("wasm") or has_config("link_openal") then
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add_defines("NAZARA_AUDIO_OPENAL_LINK")
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if is_plat("wasm") then
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add_syslinks("openal")
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else
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add_defines("AL_ALEXT_PROTOTYPES")
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add_packages("openal-soft")
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end
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else
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add_packages("openal-soft", { links = {} })
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end
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end
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},
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Core = {
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@@ -143,6 +153,7 @@ includes("xmake/**.lua")
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option("compile_shaders", { description = "Compile nzsl shaders into an includable binary version", default = true })
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option("embed_rendererbackends", { description = "Embed renderer backend code into NazaraRenderer instead of loading them dynamically", default = false })
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option("embed_resources", { description = "Turn builtin resources into includable headers", default = true })
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option("link_openal", { description = "Link OpenAL in the executable instead of dynamically loading it", default = false })
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option("override_runtime", { description = "Override vs runtime to MD in release and MDd in debug", default = true })
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option("usepch", { description = "Use precompiled headers to speedup compilation", default = false })
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option("unitybuild", { description = "Build the engine using unity build", default = false })
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