OpenGL: Implement Framebuffers
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@@ -16,13 +16,27 @@ namespace Nz
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class NAZARA_OPENGLRENDERER_API OpenGLFramebuffer : public Framebuffer
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{
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public:
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enum class Type
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{
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FBO,
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Window
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};
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inline OpenGLFramebuffer(Type type);
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OpenGLFramebuffer() = default;
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OpenGLFramebuffer(const OpenGLFramebuffer&) = delete;
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OpenGLFramebuffer(OpenGLFramebuffer&&) noexcept = default;
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~OpenGLFramebuffer() = default;
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virtual void Activate() const = 0;
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inline Type GetType() const;
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OpenGLFramebuffer& operator=(const OpenGLFramebuffer&) = delete;
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OpenGLFramebuffer& operator=(OpenGLFramebuffer&&) noexcept = default;
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private:
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Type m_type;
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};
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}
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