OpenGL: Implement Framebuffers

This commit is contained in:
Lynix
2020-05-11 14:03:54 +02:00
parent 34804189d8
commit 2ea03fe05f
8 changed files with 123 additions and 2 deletions

View File

@@ -0,0 +1,17 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/OpenGLRenderer/OpenGLFramebuffer.hpp>
#include <Nazara/OpenGLRenderer/Debug.hpp>
namespace Nz
{
inline OpenGLWindowFramebuffer::OpenGLWindowFramebuffer(OpenGLRenderWindow& renderWindow) :
OpenGLFramebuffer(OpenGLFramebuffer::Type::Window),
m_renderWindow(renderWindow)
{
}
}
#include <Nazara/OpenGLRenderer/DebugOff.hpp>