Network/Socket: Rename ChangeState to UpdateState

Former-commit-id: 96f1909e002c0d1bc7a3ebd173fae799b6ba4770
This commit is contained in:
Lynix 2015-11-10 12:19:03 +01:00
parent 890e5c75d6
commit 2efaa9dad6
6 changed files with 15 additions and 15 deletions

View File

@ -41,7 +41,7 @@ namespace Nz
protected: protected:
AbstractSocket(SocketType type); AbstractSocket(SocketType type);
inline void ChangeState(SocketState newState); inline void UpdateState(SocketState newState);
virtual void OnClose(); virtual void OnClose();
virtual void OnOpened(); virtual void OnOpened();

View File

@ -31,7 +31,7 @@ namespace Nz
return m_isBlockingEnabled; return m_isBlockingEnabled;
} }
inline void AbstractSocket::ChangeState(SocketState newState) inline void AbstractSocket::UpdateState(SocketState newState)
{ {
if (m_state != newState) if (m_state != newState)
{ {

View File

@ -71,7 +71,7 @@ namespace Nz
void AbstractSocket::OnClose() void AbstractSocket::OnClose()
{ {
ChangeState(SocketState_NotConnected); UpdateState(SocketState_NotConnected);
} }
void AbstractSocket::OnOpened() void AbstractSocket::OnOpened()

View File

@ -42,7 +42,7 @@ namespace Nz
if (state != SocketState_NotConnected) if (state != SocketState_NotConnected)
m_peerAddress = remoteAddress; m_peerAddress = remoteAddress;
ChangeState(state); UpdateState(state);
return state; return state;
} }
@ -89,7 +89,7 @@ namespace Nz
{ {
// Our connection attempt failed // Our connection attempt failed
m_lastError = error; m_lastError = error;
ChangeState(SocketState_NotConnected); UpdateState(SocketState_NotConnected);
} }
break; break;
@ -104,10 +104,10 @@ namespace Nz
{ {
// Other errors mean a problem while getting the peer address // Other errors mean a problem while getting the peer address
if (error == SocketError_ConnectionClosed) if (error == SocketError_ConnectionClosed)
ChangeState(SocketState_NotConnected); UpdateState(SocketState_NotConnected);
} }
else else
ChangeState(SocketState_Connected); // If we are not connecting and have a peer address, we are connected UpdateState(SocketState_Connected); // If we are not connecting and have a peer address, we are connected
break; break;
} }
@ -127,7 +127,7 @@ namespace Nz
{ {
case SocketError_ConnectionClosed: case SocketError_ConnectionClosed:
case SocketError_ConnectionRefused: case SocketError_ConnectionRefused:
ChangeState(SocketState_NotConnected); UpdateState(SocketState_NotConnected);
break; break;
default: default:
@ -140,7 +140,7 @@ namespace Nz
if (received) if (received)
*received = read; *received = read;
ChangeState(SocketState_Connected); UpdateState(SocketState_Connected);
return true; return true;
} }
@ -168,7 +168,7 @@ namespace Nz
{ {
case SocketError_ConnectionClosed: case SocketError_ConnectionClosed:
case SocketError_ConnectionRefused: case SocketError_ConnectionRefused:
ChangeState(SocketState_NotConnected); UpdateState(SocketState_NotConnected);
break; break;
default: default:
@ -181,7 +181,7 @@ namespace Nz
totalByteSent += sentSize; totalByteSent += sentSize;
} }
ChangeState(SocketState_Connected); UpdateState(SocketState_Connected);
return true; return true;
} }

View File

@ -43,7 +43,7 @@ namespace Nz
if (state == SocketState_Bound) if (state == SocketState_Bound)
m_boundAddress = SocketImpl::QuerySocketAddress(m_handle); m_boundAddress = SocketImpl::QuerySocketAddress(m_handle);
ChangeState(state); UpdateState(state);
return state; return state;
} }

View File

@ -22,7 +22,7 @@ namespace Nz
if (state == SocketState_Bound) if (state == SocketState_Bound)
m_boundAddress = SocketImpl::QuerySocketAddress(m_handle); m_boundAddress = SocketImpl::QuerySocketAddress(m_handle);
ChangeState(state); UpdateState(state);
return state; return state;
} }
@ -67,13 +67,13 @@ namespace Nz
{ {
m_boundAddress = IpAddress::Invalid; m_boundAddress = IpAddress::Invalid;
ChangeState(SocketState_NotConnected); UpdateState(SocketState_NotConnected);
} }
void UdpSocket::OnOpened() void UdpSocket::OnOpened()
{ {
m_boundAddress = IpAddress::Invalid; m_boundAddress = IpAddress::Invalid;
ChangeState(SocketState_NotConnected); UpdateState(SocketState_NotConnected);
} }
} }