Added [Sub]Mesh::GetTriangleCount()

Former-commit-id: e365bd3aa57d487186a0be5cde1d5b0ba78d740c
This commit is contained in:
Lynix
2013-04-01 14:33:10 +02:00
parent a951736338
commit 2f72939ad0
4 changed files with 49 additions and 0 deletions

View File

@@ -76,6 +76,7 @@ class NAZARA_API NzMesh : public NzResource, NzResourceListener
const NzSubMesh* GetSubMesh(unsigned int index) const;
unsigned int GetSubMeshCount() const;
int GetSubMeshIndex(const NzString& identifier) const;
unsigned int GetTriangleCount() const;
unsigned int GetVertexCount() const;
bool HasSubMesh(const NzString& identifier) const;

View File

@@ -40,6 +40,7 @@ class NAZARA_API NzSubMesh : public NzResource
unsigned int GetMaterialIndex() const;
const NzMesh* GetParent() const;
nzPrimitiveType GetPrimitiveType() const;
unsigned int GetTriangleCount() const;
virtual unsigned int GetVertexCount() const = 0;
virtual bool IsAnimated() const = 0;