Lua/LuaInstance: Set SetTable as const
Former-commit-id: d480e243ddaf6fb6a016fde9ad9642b82e4703fe
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@ -158,7 +158,7 @@ namespace Nz
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void SetMetatable(const String& tname) const;
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void SetMetatable(const String& tname) const;
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void SetMetatable(int index) const;
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void SetMetatable(int index) const;
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void SetMemoryLimit(UInt32 memoryLimit);
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void SetMemoryLimit(UInt32 memoryLimit);
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void SetTable(int index = -3);
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void SetTable(int index = -3) const;
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void SetTimeLimit(UInt32 timeLimit);
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void SetTimeLimit(UInt32 timeLimit);
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bool ToBoolean(int index) const;
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bool ToBoolean(int index) const;
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@ -754,7 +754,7 @@ namespace Nz
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m_memoryLimit = memoryLimit;
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m_memoryLimit = memoryLimit;
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}
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}
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void LuaInstance::SetTable(int index)
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void LuaInstance::SetTable(int index) const
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{
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{
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lua_settable(m_state, index);
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lua_settable(m_state, index);
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}
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}
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