Fix compilation errors and warnings

This commit is contained in:
Jérôme Leclercq
2021-07-07 22:16:22 +02:00
parent 1f6937ab1b
commit 309fd547e1
14 changed files with 38 additions and 30 deletions

View File

@@ -35,14 +35,14 @@ namespace Nz
return RenderFrame(m_renderImage[m_currentFrame].get(), invalidateFramebuffer, m_size, 0);
}
bool OpenGLRenderWindow::Create(RendererImpl* renderer, RenderSurface* surface, const RenderWindowParameters& parameters)
bool OpenGLRenderWindow::Create(RendererImpl* /*renderer*/, RenderSurface* surface, const RenderWindowParameters& parameters)
{
DummySurface* dummySurface = static_cast<DummySurface*>(surface);
OpenGLRenderer* glRenderer = static_cast<OpenGLRenderer*>(renderer);
OpenGLDevice& device = static_cast<OpenGLDevice&>(*m_owner.GetRenderDevice());
GL::ContextParams contextParams;
//TODO: Pass render window parameters to context
m_context = device.CreateContext(contextParams, dummySurface->GetWindowHandle());
if (!m_context)