OpenGLRenderer: Fix Y flipping for FBOs

This commit is contained in:
Jérôme Leclercq
2021-02-20 19:23:29 +01:00
parent fb3468854f
commit 311cfeaf3c
8 changed files with 83 additions and 9 deletions

View File

@@ -24,11 +24,15 @@ namespace Nz
void Apply(const GL::Context& context) const;
void FlipY(bool shouldFlipY) const;
inline const RenderPipelineInfo& GetPipelineInfo() const override;
private:
RenderPipelineInfo m_pipelineInfo;
GL::Program m_program;
GLint m_flipYUniformLocation;
mutable bool m_isYFlipped;
};
}