Examples/DeferredShading: Improve bloom quality

This commit is contained in:
Jérôme Leclercq
2021-12-12 23:04:05 +01:00
parent f64e16f7d8
commit 31c71e542e
6 changed files with 250 additions and 114 deletions

View File

@@ -15,7 +15,7 @@ struct FragOut
struct VertIn
{
[location(0)] pos: vec3<f32>,
[location(0)] pos: vec2<f32>,
[location(1)] uv: vec2<f32>
}
@@ -40,7 +40,7 @@ fn main(input: FragIn) -> FragOut
fn main(input: VertIn) -> VertOut
{
let output: VertOut;
output.position = vec4<f32>(input.pos, 1.0);
output.position = vec4<f32>(input.pos, 0.0, 1.0);
output.vertUV = input.uv;
return output;
}