OpenGL: Random stuff I forgot

This commit is contained in:
Lynix
2020-05-11 14:05:40 +02:00
parent 2ea03fe05f
commit 332278dded
15 changed files with 176 additions and 28 deletions

View File

@@ -16,10 +16,13 @@
namespace Nz
{
inline GLenum ToOpenGL(BlendFunc blendFunc);
inline GLenum ToOpenGL(FaceSide filter);
inline GLenum ToOpenGL(SamplerFilter filter);
inline GLenum ToOpenGL(SamplerFilter minFilter, SamplerMipmapMode mipmapFilter);
inline GLenum ToOpenGL(SamplerWrap wrapMode);
inline GLenum ToOpenGL(ShaderStageType stageType);
inline GLenum ToOpenGL(StencilOperation stencilOp);
inline GLenum ToOpenGL(GL::BufferTarget bufferTarget);
inline GLenum ToOpenGL(GL::TextureTarget bufferTarget);