OpenGL: Random stuff I forgot
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@@ -16,10 +16,13 @@
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namespace Nz
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{
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inline GLenum ToOpenGL(BlendFunc blendFunc);
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inline GLenum ToOpenGL(FaceSide filter);
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inline GLenum ToOpenGL(SamplerFilter filter);
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inline GLenum ToOpenGL(SamplerFilter minFilter, SamplerMipmapMode mipmapFilter);
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inline GLenum ToOpenGL(SamplerWrap wrapMode);
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inline GLenum ToOpenGL(ShaderStageType stageType);
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inline GLenum ToOpenGL(StencilOperation stencilOp);
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inline GLenum ToOpenGL(GL::BufferTarget bufferTarget);
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inline GLenum ToOpenGL(GL::TextureTarget bufferTarget);
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