Renderer/Texture: Add static helpers
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@@ -8,14 +8,19 @@
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#define NAZARA_TEXTURE_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Core/ObjectLibrary.hpp>
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#include <Nazara/Core/ResourceLoader.hpp>
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#include <Nazara/Core/ResourceManager.hpp>
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#include <Nazara/Core/Resource.hpp>
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#include <Nazara/Math/Vector3.hpp>
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#include <Nazara/Renderer/Config.hpp>
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#include <Nazara/Renderer/Enums.hpp>
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#include <Nazara/Utility/Enums.hpp>
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#include <Nazara/Utility/Image.hpp>
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namespace Nz
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{
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class RenderDevice;
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struct TextureInfo
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{
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PixelFormat pixelFormat;
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@@ -27,6 +32,20 @@ namespace Nz
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unsigned int width;
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};
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struct NAZARA_RENDERER_API TextureParams : ImageParams
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{
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std::shared_ptr<RenderDevice> renderDevice;
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TextureUsageFlags usageFlags = TextureUsage::ShaderSampling | TextureUsage::TransferDestination;
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bool IsValid() const;
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};
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class Texture;
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using TextureLibrary = ObjectLibrary<Texture>;
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using TextureLoader = ResourceLoader<Texture, TextureParams>;
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using TextureManager = ResourceManager<Texture, TextureParams>;
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class NAZARA_RENDERER_API Texture : public Resource
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{
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public:
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@@ -44,6 +63,13 @@ namespace Nz
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static inline unsigned int GetLevelSize(unsigned int size, unsigned int level);
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static std::shared_ptr<Texture> CreateFromImage(const Image& image, const TextureParams& params);
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// Load
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static std::shared_ptr<Texture> LoadFromFile(const std::filesystem::path& filePath, const TextureParams& params);
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static std::shared_ptr<Texture> LoadFromMemory(const void* data, std::size_t size, const TextureParams& params);
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static std::shared_ptr<Texture> LoadFromStream(Stream& stream, const TextureParams& params);
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Texture& operator=(const Texture&) = delete;
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Texture& operator=(Texture&&) = delete;
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};
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