Sdk/DebugSystem: Fix some warnings

This commit is contained in:
Lynix 2018-04-14 00:09:07 +02:00
parent a48dc11063
commit 3362a4f160
1 changed files with 7 additions and 7 deletions

View File

@ -130,8 +130,8 @@ namespace Ndk
} }
}; };
m_boxMeshIndexBuffer = Nz::IndexBuffer::New(false, indices.size(), Nz::DataStorage_Hardware, 0); m_boxMeshIndexBuffer = Nz::IndexBuffer::New(false, Nz::UInt32(indices.size()), Nz::DataStorage_Hardware, 0);
m_boxMeshIndexBuffer->Fill(indices.data(), 0, indices.size()); m_boxMeshIndexBuffer->Fill(indices.data(), 0, Nz::UInt32(indices.size()));
} }
if (!m_boxMeshVertexBuffer) if (!m_boxMeshVertexBuffer)
@ -151,8 +151,8 @@ namespace Ndk
} }
}; };
m_boxMeshVertexBuffer = Nz::VertexBuffer::New(Nz::VertexDeclaration::Get(Nz::VertexLayout_XYZ), positions.size(), Nz::DataStorage_Hardware, 0); m_boxMeshVertexBuffer = Nz::VertexBuffer::New(Nz::VertexDeclaration::Get(Nz::VertexLayout_XYZ), Nz::UInt32(positions.size()), Nz::DataStorage_Hardware, 0);
m_boxMeshVertexBuffer->Fill(positions.data(), 0, positions.size()); m_boxMeshVertexBuffer->Fill(positions.data(), 0, Nz::UInt32(positions.size()));
} }
return { m_boxMeshIndexBuffer, m_boxMeshVertexBuffer }; return { m_boxMeshIndexBuffer, m_boxMeshVertexBuffer };
@ -282,7 +282,7 @@ namespace Ndk
indices.push_back(firstIndex); indices.push_back(firstIndex);
}); });
Nz::IndexBufferRef indexBuffer = Nz::IndexBuffer::New(vertices.size() > 0xFFFF, indices.size(), Nz::DataStorage_Hardware, 0); Nz::IndexBufferRef indexBuffer = Nz::IndexBuffer::New(vertices.size() > 0xFFFF, Nz::UInt32(indices.size()), Nz::DataStorage_Hardware, 0);
Nz::IndexMapper indexMapper(indexBuffer, Nz::BufferAccess_WriteOnly); Nz::IndexMapper indexMapper(indexBuffer, Nz::BufferAccess_WriteOnly);
Nz::IndexIterator indexPtr = indexMapper.begin(); Nz::IndexIterator indexPtr = indexMapper.begin();
@ -291,8 +291,8 @@ namespace Ndk
indexMapper.Unmap(); indexMapper.Unmap();
Nz::VertexBufferRef vertexBuffer = Nz::VertexBuffer::New(Nz::VertexDeclaration::Get(Nz::VertexLayout_XYZ), vertices.size(), Nz::DataStorage_Hardware, 0); Nz::VertexBufferRef vertexBuffer = Nz::VertexBuffer::New(Nz::VertexDeclaration::Get(Nz::VertexLayout_XYZ), Nz::UInt32(vertices.size()), Nz::DataStorage_Hardware, 0);
vertexBuffer->Fill(vertices.data(), 0, vertices.size()); vertexBuffer->Fill(vertices.data(), 0, Nz::UInt32(vertices.size()));
Nz::MeshRef mesh = Nz::Mesh::New(); Nz::MeshRef mesh = Nz::Mesh::New();
mesh->CreateStatic(); mesh->CreateStatic();