Utility/Mesh: Replace scale by transform matrix

Former-commit-id: 5f1d121a44a86fac59e32b993a015c4e0d464618 [formerly 2ba88d2c6c0a6913fee3d8945ab5870b163d654a]
Former-commit-id: 84b306c8bf7abaee0161eb4a8e4e2d46da7698ac
This commit is contained in:
Lynix
2016-06-09 08:46:44 +02:00
parent fc5be0d70b
commit 33dbf6ffa0
7 changed files with 18 additions and 17 deletions

View File

@@ -100,8 +100,8 @@ namespace Nz
params->animated = instance.CheckField<bool>("Animated", params->animated);
params->center = instance.CheckField<bool>("Center", params->center);
params->flipUVs = instance.CheckField<bool>("FlipUVs", params->flipUVs);
//params->matrix = instance.CheckField<Matrix4f>("Matrix", params->matrix);
params->optimizeIndexBuffers = instance.CheckField<bool>("OptimizeIndexBuffers", params->optimizeIndexBuffers);
params->scale = instance.CheckField<Vector3f>("Scale", params->scale);
return 1;
}