Utility/Mesh: Replace scale by transform matrix
Former-commit-id: 5f1d121a44a86fac59e32b993a015c4e0d464618 [formerly 2ba88d2c6c0a6913fee3d8945ab5870b163d654a] Former-commit-id: 84b306c8bf7abaee0161eb4a8e4e2d46da7698ac
This commit is contained in:
@@ -100,8 +100,8 @@ namespace Nz
|
||||
params->animated = instance.CheckField<bool>("Animated", params->animated);
|
||||
params->center = instance.CheckField<bool>("Center", params->center);
|
||||
params->flipUVs = instance.CheckField<bool>("FlipUVs", params->flipUVs);
|
||||
//params->matrix = instance.CheckField<Matrix4f>("Matrix", params->matrix);
|
||||
params->optimizeIndexBuffers = instance.CheckField<bool>("OptimizeIndexBuffers", params->optimizeIndexBuffers);
|
||||
params->scale = instance.CheckField<Vector3f>("Scale", params->scale);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user