Graphics/Camera: Add clear color per viewer

This commit is contained in:
Jérôme Leclercq
2021-11-13 20:06:34 +01:00
parent a812c69e69
commit 342c053faa
7 changed files with 22 additions and 2 deletions

View File

@@ -11,6 +11,7 @@
#include <Nazara/Graphics/Config.hpp>
#include <Nazara/Graphics/FramePass.hpp>
#include <Nazara/Math/Rect.hpp>
#include <Nazara/Renderer/CommandBufferBuilder.hpp>
#include <Nazara/Renderer/CommandPool.hpp>
#include <Nazara/Renderer/Framebuffer.hpp>
#include <Nazara/Renderer/RenderPass.hpp>
@@ -72,6 +73,7 @@ namespace Nz
std::shared_ptr<RenderPass> renderPass;
std::string name;
std::vector<std::size_t> outputTextureIndices;
std::vector<CommandBufferBuilder::ClearValues> outputClearValues;
std::vector<SubpassData> subpasses;
std::vector<TextureTransition> transitions;
FramePass::ExecutionCallback executionCallback;