Shader: Remove the need of layout(std140) in external block
This commit is contained in:
@@ -19,7 +19,7 @@ struct Data
|
||||
|
||||
external
|
||||
{
|
||||
[[binding(0), layout(std140)]] viewerData: uniform<Data>,
|
||||
[[binding(0)]] viewerData: uniform<Data>,
|
||||
[[binding(1)]] tex: sampler2D<f32>
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user