Merged 2D and 3D modules into Graphics module

Former-commit-id: 33bf0fbe727e50e864bc52680c95a106ada508e9
This commit is contained in:
Lynix
2013-04-03 01:14:55 +02:00
parent e52412577b
commit 34dbd19385
50 changed files with 168 additions and 393 deletions

View File

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// Copyright (C) 2013 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#ifndef NAZARA_RENDERQUEUE_HPP
#define NAZARA_RENDERQUEUE_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Math/Matrix4.hpp>
#include <Nazara/Utility/Mesh.hpp>
#include <map>
#include <vector>
class NzDrawable;
class NzLight;
class NzMaterial;
class NzModel;
class NzSkeletalMesh;
class NzStaticMesh;
class NAZARA_API NzRenderQueue
{
public:
struct MaterialComparator
{
bool operator()(const NzMaterial* mat1, const NzMaterial* mat2);
};
struct SkeletalMeshComparator
{
bool operator()(const NzSkeletalMesh* subMesh1, const NzSkeletalMesh* subMesh2);
};
struct StaticMeshComparator
{
bool operator()(const NzStaticMesh* subMesh1, const NzStaticMesh* subMesh2);
};
NzRenderQueue() = default;
~NzRenderQueue() = default;
void Clear();
struct SkeletalData
{
NzMatrix4f transformMatrix;
///TODO: Déplacer vers un container séparé qui ne serait pas sujer à Clear();
std::vector<NzMeshVertex> skinnedVertices;
};
typedef std::map<NzSkeletalMesh*, std::vector<SkeletalData>, SkeletalMeshComparator> SkeletalMeshContainer;
typedef std::map<NzStaticMesh*, std::vector<NzMatrix4f>, StaticMeshComparator> StaticMeshContainer;
std::map<NzMaterial*, SkeletalMeshContainer, MaterialComparator> visibleSkeletalModels;
std::map<NzMaterial*, StaticMeshContainer, MaterialComparator> visibleStaticModels;
std::vector<const NzDrawable*> otherDrawables;
std::vector<const NzLight*> directionnalLights;
std::vector<const NzLight*> visibleLights;
};
#endif // NAZARA_RENDERQUEUE_HPP