diff --git a/bin/resources/fullscreen.frag.shader b/bin/resources/fullscreen.frag.shader index 8124d2919..27e9cb993 100644 Binary files a/bin/resources/fullscreen.frag.shader and b/bin/resources/fullscreen.frag.shader differ diff --git a/bin/resources/fullscreen.vert.shader b/bin/resources/fullscreen.vert.shader index 38298e237..22a51b8f3 100644 Binary files a/bin/resources/fullscreen.vert.shader and b/bin/resources/fullscreen.vert.shader differ diff --git a/src/Nazara/Graphics/ModelInstance.cpp b/src/Nazara/Graphics/ModelInstance.cpp index c17219614..8c0095532 100644 --- a/src/Nazara/Graphics/ModelInstance.cpp +++ b/src/Nazara/Graphics/ModelInstance.cpp @@ -21,7 +21,6 @@ namespace Nz m_shaderBinding = settings->GetRenderPipelineLayout()->AllocateShaderBinding(); - // TODO: Use StackVector StackVector bindings = NazaraStackVector(ShaderBinding::Binding, 2); if (std::size_t bindingIndex = settings->GetPredefinedBindingIndex(PredefinedShaderBinding::UboInstanceData); bindingIndex != MaterialSettings::InvalidIndex) diff --git a/src/Nazara/OpenGLRenderer/OpenGLFboFramebuffer.cpp b/src/Nazara/OpenGLRenderer/OpenGLFboFramebuffer.cpp index f7923472c..57ad58cd5 100644 --- a/src/Nazara/OpenGLRenderer/OpenGLFboFramebuffer.cpp +++ b/src/Nazara/OpenGLRenderer/OpenGLFboFramebuffer.cpp @@ -31,7 +31,7 @@ namespace Nz switch (PixelFormatInfo::GetContent(textureFormat)) { case PixelFormatContent_ColorRGBA: - attachment = GL_COLOR_ATTACHMENT0 + colorAttachmentCount; + attachment = static_cast(GL_COLOR_ATTACHMENT0 + colorAttachmentCount); colorAttachmentCount++; break;