Sdk/Lua: Bind Sprite class
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@@ -77,6 +77,7 @@ namespace Ndk
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// Graphics
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Nz::LuaClass<Nz::InstancedRenderableRef> instancedRenderable;
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Nz::LuaClass<Nz::ModelRef> modelClass;
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Nz::LuaClass<Nz::SpriteRef> spriteClass;
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// Renderer
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Nz::LuaClass<Nz::TextureRef> texture;
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