Improved interface

*MappedNoiseBase provides a gain and offset control on the noise value
*AbstractXDNoise provides a way to contain different noises in a std
container and access the main "GetValue" member function
*Applied minor optimisation to Perlin4D (previously forgotten)
This commit is contained in:
Remi Beges
2012-07-24 14:21:56 +02:00
parent 10a436b481
commit 354d7ed002
22 changed files with 303 additions and 1313 deletions

View File

@@ -9,13 +9,14 @@
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Noise/NoiseBase.hpp>
#include <Nazara/Noise/Abstract4DNoise.hpp>
#include <Nazara/Math/Vector4.hpp>
template <typename T> class NAZARA_API NzPerlin4D : public NzNoiseBase
template <typename T> class NAZARA_API NzPerlin4D : public NzAbstract4DNoise<T>, public NzNoiseBase
{
public:
NzPerlin4D();
T GetValue(T x, T y, T z, T w, T res);
T GetValue(T x, T y, T z, T w, T resolution);
~NzPerlin4D() = default;
protected:
private:
@@ -26,7 +27,6 @@ template <typename T> class NAZARA_API NzPerlin4D : public NzNoiseBase
T Li1,Li2,Li3,Li4,Li5,Li6,Li7,Li8,Li9,Li10,Li11,Li12,Li13,Li14;
T s[4],t[4],u[4],v[4];
T Cx,Cy,Cz,Cw;
T nx,ny,nz,nw;
T tmp;
NzVector4<T> temp;