Improved interface

*MappedNoiseBase provides a gain and offset control on the noise value
*AbstractXDNoise provides a way to contain different noises in a std
container and access the main "GetValue" member function
*Applied minor optimisation to Perlin4D (previously forgotten)
This commit is contained in:
Remi Beges
2012-07-24 14:21:56 +02:00
parent 10a436b481
commit 354d7ed002
22 changed files with 303 additions and 1313 deletions

View File

@@ -9,13 +9,14 @@
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Noise/NoiseBase.hpp>
#include <Nazara/Noise/Abstract3DNoise.hpp>
#include <Nazara/Math/Vector3.hpp>
template <typename T> class NAZARA_API NzSimplex3D : public NzNoiseBase
template <typename T> class NAZARA_API NzSimplex3D : public NzAbstract3DNoise<T>, public NzNoiseBase
{
public:
NzSimplex3D();
T GetValue(T x, T y, T z, T res);
T GetValue(T x, T y, T z, T resolution);
~NzSimplex3D() = default;
protected:
private: