Shader: Fix some errors
This commit is contained in:
committed by
Jérôme Leclercq
parent
1afc599e3d
commit
35f6240786
@@ -58,7 +58,7 @@ namespace Nz::ShaderLang
|
||||
assert(rightLocation.endLine >= startLine);
|
||||
endLine = rightLocation.endLine;
|
||||
assert(rightLocation.endLine > startLine || rightLocation.endColumn >= startColumn);
|
||||
endColumn = endColumn;
|
||||
endColumn = rightLocation.endColumn;
|
||||
}
|
||||
|
||||
inline SourceLocation SourceLocation::BuildFromTo(const SourceLocation& leftSource, const SourceLocation& rightSource)
|
||||
|
||||
Reference in New Issue
Block a user