Switch from Nz prefix to namespace Nz for linux

Former-commit-id: 64eeaf3c633254b04910ebd4576fd9e910002be0
This commit is contained in:
Youri Hubaut
2015-09-27 15:58:49 +02:00
parent 752518ef14
commit 37586e7283
49 changed files with 3918 additions and 3732 deletions

View File

@@ -9,64 +9,67 @@
#include <sys/time.h>
#include <Nazara/Core/Debug.hpp>
NzThreadImpl::NzThreadImpl(NzFunctor* functor)
namespace Nz
{
int error = pthread_create(&m_handle, nullptr, &NzThreadImpl::ThreadProc, functor);
if (error != 0)
NazaraInternalError("Failed to create thread: " + NzError::GetLastSystemError());
}
void NzThreadImpl::Detach()
{
pthread_detach(m_handle);
}
void NzThreadImpl::Join()
{
pthread_join(m_handle, nullptr);
}
void* NzThreadImpl::ThreadProc(void* userdata)
{
NzFunctor* func = static_cast<NzFunctor*>(userdata);
func->Run();
delete func;
return nullptr;
}
void NzThreadImpl::Sleep(nzUInt32 time)
{
// code from SFML2 Unix SleepImpl.cpp source https://github.com/LaurentGomila/SFML/blob/master/src/SFML/System/Unix/SleepImpl.cpp
// usleep is not reliable enough (it might block the
// whole process instead of just the current thread)
// so we must use pthread_cond_timedwait instead
// this implementation is inspired from Qt
// get the current time
timeval tv;
gettimeofday(&tv, nullptr);
// construct the time limit (current time + time to wait)
timespec ti;
ti.tv_nsec = (tv.tv_usec + (time % 1000)) * 1000;
ti.tv_sec = tv.tv_sec + (time / 1000) + (ti.tv_nsec / 1000000000);
ti.tv_nsec %= 1000000000;
// create a mutex and thread condition
pthread_mutex_t mutex;
pthread_mutex_init(&mutex, nullptr);
pthread_cond_t condition;
pthread_cond_init(&condition, nullptr);
// wait...
pthread_mutex_lock(&mutex);
pthread_cond_timedwait(&condition, &mutex, &ti);
pthread_mutex_unlock(&mutex);
// destroy the mutex and condition
pthread_cond_destroy(&condition);
pthread_mutex_destroy(&mutex);
ThreadImpl::ThreadImpl(Functor* functor)
{
int error = pthread_create(&m_handle, nullptr, &ThreadImpl::ThreadProc, functor);
if (error != 0)
NazaraInternalError("Failed to create thread: " + Error::GetLastSystemError());
}
void ThreadImpl::Detach()
{
pthread_detach(m_handle);
}
void ThreadImpl::Join()
{
pthread_join(m_handle, nullptr);
}
void* ThreadImpl::ThreadProc(void* userdata)
{
Functor* func = static_cast<Functor*>(userdata);
func->Run();
delete func;
return nullptr;
}
void ThreadImpl::Sleep(UInt32 time)
{
// code from SFML2 Unix SleepImpl.cpp source https://github.com/LaurentGomila/SFML/blob/master/src/SFML/System/Unix/SleepImpl.cpp
// usleep is not reliable enough (it might block the
// whole process instead of just the current thread)
// so we must use pthread_cond_timedwait instead
// this implementation is inspired from Qt
// get the current time
timeval tv;
gettimeofday(&tv, nullptr);
// construct the time limit (current time + time to wait)
timespec ti;
ti.tv_nsec = (tv.tv_usec + (time % 1000)) * 1000;
ti.tv_sec = tv.tv_sec + (time / 1000) + (ti.tv_nsec / 1000000000);
ti.tv_nsec %= 1000000000;
// create a mutex and thread condition
pthread_mutex_t mutex;
pthread_mutex_init(&mutex, nullptr);
pthread_cond_t condition;
pthread_cond_init(&condition, nullptr);
// wait...
pthread_mutex_lock(&mutex);
pthread_cond_timedwait(&condition, &mutex, &ti);
pthread_mutex_unlock(&mutex);
// destroy the mutex and condition
pthread_cond_destroy(&condition);
pthread_mutex_destroy(&mutex);
}
}