Indentations

Former-commit-id: 0d82a4464cb9369bc4ca5cf2d7780c921eff953d
This commit is contained in:
Gawaboumga
2015-08-21 11:32:29 +02:00
parent 0b390e45a1
commit 376df6a3b7
9 changed files with 33 additions and 35 deletions

View File

@@ -121,11 +121,11 @@ NzVector4<T>& NzVector4<T>::Maximize(const NzVector4& vec)
if (vec.y > y)
y = vec.y;
if (vec.z > z)
z = vec.z;
if (vec.z > z)
z = vec.z;
if (vec.w > w)
w = vec.w;
if (vec.w > w)
w = vec.w;
return *this;
}
@@ -139,11 +139,11 @@ NzVector4<T>& NzVector4<T>::Minimize(const NzVector4& vec)
if (vec.y < y)
y = vec.y;
if (vec.z < z)
z = vec.z;
if (vec.z < z)
z = vec.z;
if (vec.w < w)
w = vec.w;
if (vec.w < w)
w = vec.w;
return *this;
}
@@ -447,9 +447,9 @@ template<typename T>
bool NzVector4<T>::operator==(const NzVector4& vec) const
{
return NzNumberEquals(x, vec.x) &&
NzNumberEquals(y, vec.y) &&
NzNumberEquals(z, vec.z) &&
NzNumberEquals(w, vec.w);
NzNumberEquals(y, vec.y) &&
NzNumberEquals(z, vec.z) &&
NzNumberEquals(w, vec.w);
}
template<typename T>